LOVE2D - SoundEffect Spectrum Surge (pure Lua)

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Ref
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Joined: Wed May 02, 2012 11:05 pm

Re: LOVE2D - SoundEffect Spectrum Surge (pure Lua)

Post by Ref »

Just didn't realize that the x axes should use math.log to get a linear frequency representation.
Edit:
Added linearized example.
Looks more like what I had anticipated.
Probably wrong.
Lots of 'magic numbers'.

'L' to toggle between linear and log scale
'f11' toggles full screen
'esc' to return to sanity
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linearSpectrum.love
x scale linearized
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