Otaku-Ball: The Ultimate Arkanoid Game

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zorg
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Re: Otaku-Ball: The Ultimate Arkanoid Game

Post by zorg »

Well, the sounds might be possible, but i'm more of a musician than a sound designer; my question was more about the number of background music tracks you'd need.
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Beelz
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Re: Otaku-Ball: The Ultimate Arkanoid Game

Post by Beelz »

For quick and easy sound effects, I suggest BFXR.

Code: Select all

if self:hasBeer() then self:drink()
else self:getBeer() end
GitHub -- Website
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Superjustinbros
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Re: Otaku-Ball: The Ultimate Arkanoid Game

Post by Superjustinbros »

zorg wrote:Well, the sounds might be possible, but i'm more of a musician than a sound designer; my question was more about the number of background music tracks you'd need.
Ah, alright then. A musician then would be something we'd need.
There would be 26 zones in total, lettered A through Z.
Of course I'll be steadily creating the other 21 zones as time passes and Mr. Block will add them into future releases.
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Superjustinbros
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Re: Otaku-Ball: The Ultimate Arkanoid Game

Post by Superjustinbros »

Just wanted to update this and announce that the next version of Otaku-Ball will feature the addition of Zones G and H in the main game along with interchangeable backgrounds, with your choice of either solid color or textured.
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randommy9
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Re: Otaku-Ball: The Ultimate Arkanoid Game

Post by randommy9 »

Heyo! How do I install this? It looks fun but there's no guide or anything about what I need to run this for example anywhere. If anything, sorry I am new on here
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Lafolie
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Re: Otaku-Ball: The Ultimate Arkanoid Game

Post by Lafolie »

You need to grab the Löve binaries from the homepage and use it run the .love file posted in this thread.
Do you recognise when the world won't stop for you? Or when the days don't care what you've got to do? When the weight's too tough to lift up, what do you? Don't let them choose for you, that's on you.
randommy9
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Re: Otaku-Ball: The Ultimate Arkanoid Game

Post by randommy9 »

I tried testing game. It gave me error. here's screen. https://ibb.co/WKsdjG0
Mr.Block
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Re: Otaku-Ball: The Ultimate Arkanoid Game

Post by Mr.Block »

That version is incompatible with the current version of Löve. Try this one:
otakuball(11-14-20).love
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Pajo
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Re: Otaku-Ball: The Ultimate Arkanoid Game

Post by Pajo »

Hi! Is this the right place to post bugs? I finished the level with Nebula powerup. The buzzing sound didn't stop, it continued at the next level.

Also, I suggest using love.mouse.setGrabbed, to capture the mouse in window while playing, and disabling the cursor somehow.
DrBright
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Re: Otaku-Ball: The Ultimate Arkanoid Game

Post by DrBright »

Cannot clear some level due to Strong Flip Block required to destroy for complete level.
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