LD37 - Final Boss (LOVE3D)

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Karai17
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Re: LD37 - Final Boss (LOVE3D)

Post by Karai17 »

Thanks for the video review! If you read the controls on the OP, you will notice the button to use potions~ Stockpiling and using potions is essential for actually defeating this dude.
STI - An awesome Tiled library
LÖVE3D - A 3D library for LÖVE 0.10+

Dev Blog | GitHub | excessive ❤ moé
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yetneverdone
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Re: LD37 - Final Boss (LOVE3D)

Post by yetneverdone »

Very awesome! The first 3D game i saw used with Love2D.

Tutorials on how to implement a simple 3d like that would really help :)
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Jeeper
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Re: LD37 - Final Boss (LOVE3D)

Post by Jeeper »

yetneverdone wrote:Very awesome! The first 3D game i saw used with Love2D.

Tutorials on how to implement a simple 3d like that would really help :)
Search the forums for löve3d, the developer behind this game is also the developer of that. Wouldnt call it "simple" though.
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Jasoco
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Re: LD37 - Final Boss (LOVE3D)

Post by Jasoco »

Many of us have done 3D in some form or another. From raycasted Wolfenstein clones to SNES Star Fox engines to Love3D itself. (I've done the first two.)
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