LD37 Game - DarkRoom

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srcn
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LD37 Game - DarkRoom

Post by srcn »

Hello peeps!

For the first time I used Love2d in a game jam. I made this small adventure-like game which I could not add more content with some cool people I met at the jam site.
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I am a mad scientist!
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evgiz
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Re: LD37 Game - DarkRoom

Post by evgiz »

That was a short but cool experience, good job! The storytelling was quite good, and the graphics are nice. I'll make sure to leave my vote on your entry!
Computer science student and part time game dev! Currently working on Depths of Limbo! :cool:

Check out the game website DepthsOfLimbo.com! :ultrahappy:
And my personal website with all my projects evgiz.net! :megagrin:
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srcn
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Re: LD37 Game - DarkRoom

Post by srcn »

Thanks Evgiz. Spending almost a day only discussing the story left us with no story at all :0) I had to cut it all to present a finished game. But i'm not upset maybe add stuff later just to make it worth playing.
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Jeeper
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Re: LD37 Game - DarkRoom

Post by Jeeper »

Interesting and different game, in a good way. You have managed to make a game that looks and feels very coherent, and solid. The writing is good and the idea is great :)

It is worth playing already, but you should definatly keep working on it. Let me know when theres an updated version, would love to try it out!

Well done!

PS. Below is the link to the LD page, so that others can rate it as well :D
http://ludumdare.com/compo/ludum-dare-3 ... &uid=32379
Last edited by Jeeper on Wed Dec 14, 2016 12:22 pm, edited 1 time in total.
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srcn
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Re: LD37 Game - DarkRoom

Post by srcn »

Jeeper wrote:Interesting and different game, in a good way. You have managed to make a game that looks and feels very coherent, and solid. The writing is good and the idea is great :)

It is worth playing already, but you should definatly keep working on it. Let me know when theres an updated version, would love to try it out!

Well done!

PS. Below is the link to the LD page, so that others can rate it as well :D
http://ludumdare.com/compo/ludum-dare-3 ... on=default

Link may be broken or wrong, can you renew it. Could not find you on LD with same nick too.
I am a mad scientist!
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Jeeper
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Re: LD37 Game - DarkRoom

Post by Jeeper »

srcn wrote:
Jeeper wrote:Interesting and different game, in a good way. You have managed to make a game that looks and feels very coherent, and solid. The writing is good and the idea is great :)

It is worth playing already, but you should definatly keep working on it. Let me know when theres an updated version, would love to try it out!

Well done!

PS. Below is the link to the LD page, so that others can rate it as well :D
http://ludumdare.com/compo/ludum-dare-3 ... on=default

Link may be broken or wrong, can you renew it. Could not find you on LD with same nick too.
I was trying to link to your LD page, I fixed that now.

(Mine is here: http://ludumdare.com/compo/ludum-dare-3 ... &uid=39002)
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easy82
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Re: LD37 Game - DarkRoom

Post by easy82 »

I've played this one too, and I love the art style!
Are you thinking about making a point-and-click adventure game?
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pgimeno
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Re: LD37 Game - DarkRoom

Post by pgimeno »

Nice art and nice story, even if short. I ran into a problem which made it frustrating the first time around. I didn't press the space bar before the first scene ended, and that makes the game get stuck in the third scene.

Edit: The fix is as simple as adding a line in Room.lua after checking for 2nd scene:

Code: Select all

        elseif room_stage == 2 then
                if talking then NOW = NOW + 1 end -- <== add this
                talking = false
That line makes the story advance if the character was talking in the previous scene, before clearing the talking flag, and solves the issue.
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