It took me around 3 days to make, a few hours every day or so, the main features are:
- working game
- sound
- tweening stuff
- AI gets harder the more score you have
- juicyness
I used these libraries:
HUMP game tools, for timers, camera shake etc.
bump.lua, collisions
flux, object tweening
Sounds are all generated from BFXR.net, music is "ParagonX - Chaoz Fantasy" fed into GXSCC to make it sound "8bit"-ish
The aim of the game is to get 10 points first.
I'd be happy for criticism (+ bug reports) to make the game/code better! Thanks for looking
Controls:
You're the paddle on the left;
W/Up to go up
S/Down to go down,
` (backtick) to toggle console
' ' (spacebar) to restart, i.e. reset scores.
WINDOWS: https://drive.google.com/drive/folders/ ... sp=sharing (older version)
LINUX: See attached .love (updated in later post)