Hmm, sorry I would prefer not to use the canvas, I hear it has issues and I want to work with the (primary?) buffer.
I guess I'll have to render it the old fashion way and append all my drawables to a list to be rendered in a virtual rect which is scaled using.. math.
"Questions that don't deserve their own thread" thread
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- Prole
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- zorg
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Re: "Questions that don't deserve their own thread" thread
What kind of issues did you hear?
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
Re: "Questions that don't deserve their own thread" thread
For my game I use canvases extensively and haven't had any issues at all, nor have I heard of anyone else having any. If there are issues they must be fairly small and only in edge cases. Doing everything a canvas has to offer using math sounds horrible and like a lot of extra work!smunnelsnakzruule wrote:Hmm, sorry I would prefer not to use the canvas, I hear it has issues and I want to work with the (primary?) buffer.
I guess I'll have to render it the old fashion way and append all my drawables to a list to be rendered in a virtual rect which is scaled using.. math.
Computer science student and part time game dev! Currently working on Depths of Limbo!
Check out the game website DepthsOfLimbo.com!
And my personal website with all my projects evgiz.net!
Check out the game website DepthsOfLimbo.com!
And my personal website with all my projects evgiz.net!
- Jasoco
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Re: "Questions that don't deserve their own thread" thread
Canvas has no issues. Especially on 0.10.0 where it is guaranteed to work since it doesn't run on machines that don't have support anyway.
Use them.
Use them.
Re: "Questions that don't deserve their own thread" thread
Hey guys, I was testing love.filesystem.remove, and something kinda weird was happening to me: it never actually deleted a file the fisrt time the love.filesystem.remove command was called in the game. Only when I called it a second time (or anytime later) it actually worked. To prevent this from happening, I wrote the command twice, as the game goes on even if no file was found or deleted. But do you have any ideas why that was happening? o.O
- slime
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Re: "Questions that don't deserve their own thread" thread
Can you write a minimal example that people can test?
- Positive07
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Re: "Questions that don't deserve their own thread" thread
Also was the file inside the save directory? LÖVE can't delete files that are not in the save directory
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
Re: "Questions that don't deserve their own thread" thread
Yes, it was in the save directory.Positive07 wrote:Also was the file inside the save directory? LÖVE can't delete files that are not in the save directory
Yesslime wrote:Can you write a minimal example that people can test?
This is the function that deletes the deck file (it is a card game). This file extension is specific for the decks, but they are just .txt
'deckList' is a table with the names of each deck.
'deck' is the index of the currently selected deck.
'deckDir' is just a string used by other functions in the same file, referring to where the decks should be saved. I kept it in a variable so I could change it later if necessary. (for now, it's just a folder called 'decks')
Code: Select all
function deckDelete(deck,deckList)
if deckList[deck] then
love.filesystem.remove(deckDir .. '/' .. deckList[deck] .. '.dhcd')
love.filesystem.remove(deckDir .. '/' .. deckList[deck] .. '.dhcd')
table.remove(deckList,deck)
end
return deckList
end
So, for example, if the 'deck' variable was 3 and the deckList table contains 15 strings that correspond to the files inside the deckDir folder, deckList[deck] will be, in this case, the third deck, ('test deck (3)' for example). The line should become:
Code: Select all
love.filesystem.remove('decks/test deck (3).dhcd')
- Positive07
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Re: "Questions that don't deserve their own thread" thread
That example is not enough, those functions work if used like that, please provide a .love file that actually shows what the error is
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
Re: "Questions that don't deserve their own thread" thread
... well, nevermind, after making a window to confirm the deletion (those "Are you sure you want to do this?" popups) it just works as intended. Sorry to bother .-.
Yeah, now that I come to think of it, the problem could not be inside that function, it was somewhere else, but now that it's gone, I think it doesn't matter anymore.That example is not enough, those functions work if used like that, please provide a .love file that actually shows what the error is
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