[tool] LoveToAndroid - .love to .apk without thinking
Re: [tool] LoveToAndroid - .love to .apk without thinking
Thanks for your work! Is it possible to make it fully compatible with 0.10? Actually i have libraries using function setStencil for example, and it doesnt work
- qubodup
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Re: [tool] LoveToAndroid - .love to .apk without thinking
Hi,
https://love2d.org/wiki/love.graphics.setStencil says "Available since LÖVE 0.8.0 and removed in LÖVE 0.10.0".
Changes compared to love for desktop are hopefully all listed on https://bitbucket.org/MartinFelis/love- ... /wiki/Home
https://love2d.org/wiki/love.graphics.setStencil says "Available since LÖVE 0.8.0 and removed in LÖVE 0.10.0".
Changes compared to love for desktop are hopefully all listed on https://bitbucket.org/MartinFelis/love- ... /wiki/Home
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
Re: [tool] LoveToAndroid - .love to .apk without thinking
Woops my bad, I was talking about "stencil" and "setStencilTest", not "setStencil"
- qubodup
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Re: [tool] LoveToAndroid - .love to .apk without thinking
If there is a problem, you might want to search and - if not covered yet - report it on viewforum.php?f=4 or https://bitbucket.org/MartinFelis/love- ... tatus=open with a quote of the error message. I just compiled and packaged love android but I don't know much about its development and availability of non-basic functions. Good luck!
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
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- Prole
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- Joined: Sat Jun 17, 2017 1:23 pm
Re: [tool] LoveToAndroid - .love to .apk without thinking
Hello qubodup , are you here? it's great program! really
Exist version for Love 0.11? i leave 5 stars for you on itch. good service ,and i try donate (im from another country)
in home i create man and use signed app - there
viewtopic.php?f=4&t=85554&p=222346#p222346
but i in vacation with fresh clean notebook.
I thinking is not working debug key - is the real problem.
SOLUTION!!!!!!!! FOR CRAPPY JAVA KEYGEN!!!
On page 2 solution wont help
========================
how looks error without keygen::: Keywords ::: Unable to get debug signature key
Exist version for Love 0.11? i leave 5 stars for you on itch. good service ,and i try donate (im from another country)
in home i create man and use signed app - there
viewtopic.php?f=4&t=85554&p=222346#p222346
but i in vacation with fresh clean notebook.
I thinking is not working debug key - is the real problem.
Code: Select all
alex@NOUT:~/Programs/StartGamedev$ keytool -keygen -v -keystore debug.keystore -alias androiddebugkey -storepass android
insufficient option: -keygen
Code: Select all
keytool -genkey -v -keystore ~/.android/debug.keystore -storepass android -alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"
========================
how looks error without keygen::: Keywords ::: Unable to get debug signature key
Code: Select all
lex@NOUT:~/Programs/StartGamedev$ sh make-apk.sh
i get error
cp: не удалось выполнить stat для 'bin/love_android_sdl2-debug.apk': Нет такого файла или каталога
-package:
[apkbuilder] Current build type is different than previous build: forced apkbuilder run.
[apkbuilder] Creating love_android_sdl2-debug-unaligned.apk and signing it with a debug key...
[apkbuilder] Exception in thread "main" java.lang.ExceptionInInitializerError
[apkbuilder] Caused by: java.lang.RuntimeException: could not locate data
[apkbuilder] at sun.text.normalizer.NormalizerImpl.<clinit>(NormalizerImpl.java:60)
[apkbuilder] ... 8 more
BUILD FAILED
/home/alex/Programs/StartGamedev/tools/android-linux/tools/ant/build.xml:969: The following error occurred while executing this line:
/home/alex/Programs/StartGamedev/tools/android-linux/tools/ant/build.xml:312: com.android.sdklib.build.ApkCreationException: Unable to get debug signature key
at com.android.sdklib.build.ApkBuilder.getDebugKey(ApkBuilder.java:27
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- Prole
- Posts: 10
- Joined: Mon Jul 06, 2020 10:47 am
Re: [tool] LoveToAndroid - .love to .apk without thinking
does it work on 0.11 ? thanks for making this tho.
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- Prole
- Posts: 10
- Joined: Mon Jul 06, 2020 10:47 am
Re: [tool] LoveToAndroid - .love to .apk without thinking
for some reason a error pops up in the line k:read("*all"). this only occurs in the apk and not in the love file. please help.
Re: [tool] LoveToAndroid - .love to .apk without thinking
Sorry to "necropost", but this would be extremely useful if updated for the newest version of Love2d (11.4 at the moment). It's also fun to code/test games directly on an android, so if at all possible, an app would be awesome as well. Apologies again for digging this old thread up, but I wasn't able to find any similar "automated" tools...at least, none that were up to date.
Re: [tool] LoveToAndroid - .love to .apk without thinking
Considering that author was last online in 2017... that's highly unlikely to happen, sadlyzingo wrote: ↑Fri Jan 20, 2023 10:54 am Sorry to "necropost", but this would be extremely useful if updated for the newest version of Love2d (11.4 at the moment). It's also fun to code/test games directly on an android, so if at all possible, an app would be awesome as well. Apologies again for digging this old thread up, but I wasn't able to find any similar "automated" tools...at least, none that were up to date.
Re: [tool] LoveToAndroid - .love to .apk without thinking
This much is true, but figured it was worth a shot. May just stick to exporting to linux appimage, windows executable, or web, as those platforms seem more readily supported and/or common...actually, come to think of it, I haven't run across any Love2d games in .apk format...yet (or I just haven't been looking in the right place). At any rate, it may be a while before I have a finished project. Thank you for taking the time to respond anyhow, and I hope OP is doing well, wherever they may be...
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