The normal method ...sort of works:
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realWidth, realHeight = love.graphics.getDimensions( )
love.window.setMode(realWidth,realHeight,{vsync=true,msaa=8})
Since I'm still new to this and might not be fully understanding some of the inner workings of your library, just adding it into your function wouldn't cause any other problems I'm just not noticing right? I mean, I can't even tell when msaa is working anyways since I'm just using basic temp art like squares and ovals right now XD
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function push:setupScreen(WWIDTH, WHEIGHT, RWIDTH, RHEIGHT, f, vsync, msaa)
love.window.setMode( self._RWIDTH, self._RHEIGHT, {fullscreen = self._fullscreen, borderless = false, resizable = self._resizable, vsync=self.vsync,msaa=self.msaa} )