Hi, i'm working on one interesting project, that will be anounced very soon (top secret, yeah =P)
For some reasons i would like to know how much people use specific LÖVE version, or, maybe, all of us prefer newest release?
Please let me know about your choise on poll above
Thanks!
[Poll] What version of LÖVE are you using?
[Poll] What version of LÖVE are you using?
Last edited by AnRu on Sun Jan 08, 2017 11:56 am, edited 1 time in total.
- Jasoco
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Re: [Poll] What version of LÖVE are you using?
Always the most recent version for whatever I'm working on.
But I keep all previous versions as well just in case I need one.
But I keep all previous versions as well just in case I need one.
Re: [Poll] What version of LÖVE are you using?
I definitely use the latest version, since better touch support and all.
https://github.com/Sulunia
- slime
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Re: [Poll] What version of LÖVE are you using?
0.10.2 and 0.11.0.
Re: [Poll] What version of LÖVE are you using?
It's too cruel, lolslime wrote:0.10.2 and 0.11.0.
Re: [Poll] What version of LÖVE are you using?
As a developer I use 0.10.1 mostly, but I try to maintain compatibility with 0.9.1 because that's the one shipped with latest Debian and it's usually not too difficult to make it dual.
- Positive07
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Re: [Poll] What version of LÖVE are you using?
0.9.2 because Intel GMA 3150
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
Re: [Poll] What version of LÖVE are you using?
I didn't find an option in the poll for "I've given up and started coding everything in Assembler"...
My game called Hat Cat and the Obvious Crimes Against the Fundamental Laws of Physics is out now!
- technomancy
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Re: [Poll] What version of LÖVE are you using?
I also am maintaining compatibility with 0.9.x for Debian reasons even though on Mac and Windows I use 0.10.1.
The only real problem with this setup is that 0.9.x does not support fallback fonts, which means there will be a few text rendering issues.
The only real problem with this setup is that 0.9.x does not support fallback fonts, which means there will be a few text rendering issues.
Re: [Poll] What version of LÖVE are you using?
0.10.1, custom 0.10.1 for Android (with Leadbolt support) and 0.9.2 (because I need to test my stuff on a netbook with some Intel GMA).
Thus, I have to maintain compatibility with 0.9.2. Not 100%, though. The game should behave the same, but the drawing is a whole another story.
And the 0.9.1 is out of question due to lack of Android support as well as some features of 0.10.1.
Thus, I have to maintain compatibility with 0.9.2. Not 100%, though. The game should behave the same, but the drawing is a whole another story.
And the 0.9.1 is out of question due to lack of Android support as well as some features of 0.10.1.
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