:3

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zac352
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:3

Post by zac352 »

I was reading wikipedia, and I found this:

bx=mx*(n/mz)
by=my*(n/mz)

where b is your screen, n is your scale, and m is your point. 3D projection ftw. :3
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vrld
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Re: :3

Post by vrld »

I have come here to chew bubblegum and kick ass... and I'm all out of bubblegum.

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zac352
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Re: :3

Post by zac352 »

vrld wrote:Has already been done: http://love2d.org/forums/viewtopic.php?f=5&t=1692
Too bad. I'm building it into my library anyways.
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Diablo
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Re: :3

Post by Diablo »

Why does it feel like you are trying to give me more work? :)
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