Hey all!
I'd like to experiment with using low-poly graphics. For now, I want to generate a somewhat large lowpoly background (just like http://alssndro.github.io/trianglify-ba ... generator/ does) and draw it to a canvas, so I could parallax it. Im sure it won't look as good as I imagine it in my head, but it's worth a try.
Is there a low-poly generating function out there for lua/Love2D? If so, I'd love to see it.
Thanks!
Low Poly Backgrounds
Forum rules
Before you make a thread asking for help, read this.
Before you make a thread asking for help, read this.
- MicroMacro
- Citizen
- Posts: 92
- Joined: Fri May 30, 2014 2:30 am
- Location: Boston, MA, USA
- Contact:
Low Poly Backgrounds
https://github.com/ebernerd- where you can find all my work.
- zorg
- Party member
- Posts: 3465
- Joined: Thu Dec 13, 2012 2:55 pm
- Location: Absurdistan, Hungary
- Contact:
Re: Low Poly Backgrounds
I read some threads here about generating Voronoi graphs, one could use a lib like that to create points with set boundaries (the size of the canvas, for example), number of points can be set, then triangulate everything, order the triangles according to the x/y coordinates of their centroids, then finally, apply a gradient to all the triangles in either the horizontally or the vertically ordered table (or both, though you'd need to combine the two gradients, or store them separately, and combine them later)
That would mostly replicate the effects of the generator you linked, anything else is just finetuning.
Have fun implementing it.
That would mostly replicate the effects of the generator you linked, anything else is just finetuning.
Have fun implementing it.
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
Who is online
Users browsing this forum: Ahrefs [Bot], Google [Bot] and 2 guests