Running on Windows 8. No problems running any Love2d Lua scripts in Zerobranes 'run mode' (F6), but when trying to run in 'debug' mode. Love.exe just crashes/it remains open, with a white background not doing anything.
I've followed Zerobranes instructions on how to active the debug code in Love2d's script. But this information might be outdated as it is from 2012?
Perhaps I should also mention, I've tried this on the love2d 0.10.0 (Which Zerobrane is supposed to be compatible with as of version 1.3) 0.10.1 both 32 and 64 bit versions, and no go.
This is the simplest code sample I could come up with to help illustrate the problem is:
Code: Select all
function love.load(arg)
if arg [#arg] == "-debug" then require("mobdebug").start() end
end
function love.draw()
love.graphics.print("Hello World!", 400, 300)
end
Thank you most kindly