Simple Tile Room Builder 0.1.0

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cheezgi
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Joined: Wed May 25, 2016 3:35 am

Simple Tile Room Builder 0.1.0

Post by cheezgi »

I was kind of puzzled on how to easily incorporate tile sets and tile-based imaging into my games, so I made this:

Simple Tile Room Builder (strb):

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How to use

STRB comes with a tileset and tileset configuration by default. You can change tileset.lua to add tiles to the tileset or change tile dimensions. On tile dimensions: Because it would get a lot more complicated, you can't re-size the window and scroll through the editing area just yet. I will likely be adding this feature in the future, but I wanted a release to happen. :3

To change the tileset, replace tileset.png with your own tileset.png. STRB will load this tileset and any tiles you created in tileset.lua automatically so you can start editing.

The format STRB outputs is .csv, a comma separated value file. This is so you can easily make your own implementation of the format. Another possible future feature is being able to expand the room size, because currently it's stuck at 30x20.

Key binds:
  • · F1: Opens a file for editing. By default it edits untitled.csv.
    · F2: Saves the file you are editing.
    · h: Opens the help menu, has a list of key binds.
    · d: Debugging screen.
    · Scroll wheel: Scrolls through the tileset.
That's it for now! If you have any feature requests, hit me up in a reply. Thanks!

PS: more screenshots would be appreciated :ultrahappy:

Edit: Mediafire link because I'm a dum-dum: Here

STRB is licensed under the zlib/libpng license, the same one that Love2D uses.
See LICENSE.txt for more details on STRB's license.
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