Benchmark Testing: IOS / Android

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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sunday
Prole
Posts: 9
Joined: Thu Feb 25, 2016 3:50 pm

Benchmark Testing: IOS / Android

Post by sunday »

Hi,

Nice to see that the Love community is still growing....... :awesome: However, can someone point me to any benchmark testing that has been done with Love in regards to IOS / Android, performance wise ( FPS, etc...). I understand that sometimes performance depends on the programming part, but still, any benchmark test done?

Also, are there any plans in the near future, for support to export to HTML 5? And any plug ins for or instructions to implement Game Center, Game Circle, IAP's into Love? Would appreciate any feedback? Thanks and God Bless...

Sincerely,

Sunday
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