I'm trying to build love with NDK but it keeps erroring out. I've updated the NDK to the latest and even still it won't work. I originally had to rename files but I think that's not there anymore since I updated. Anyhow, this is what I keep getting:
[armeabi] Compile++ : love <= love.cpp
make: /home/jpost/Android/Ndk/toolchains/arm-linux-androideabi-4.8/prebuilt/linux-x86_64/bin/arm-linux-androideabi-g++: Command not found
Not sure what I can do. I have some games I've ported to Android that I'd really like to update/release that are already on the Play Store.
error: ./obj/local/armeabi/libfreetype.a(ftbase.o): multiple definition of 'FT_Load_Glyph'
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
Does 9c work for you? Do you get the multiple definition error as well?
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
TurtleP wrote:I used the NDK from the wiki, but it didn't work. That's why I tried to use the latest.
yeah, but which error exactly are you getting with the wiki version and which error with the new version?
I'm assuming you're using the latest git version (just like me) straight from the repository.
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)