Code: Select all
AnAL.lua:100: attempt to call field 'drawq' (a nil value)
Code: Select all
AnAL.lua:100: attempt to call field 'drawq' (a nil value)
Just set up anim8, and was trying to run it with my spritesheet. I get this error every time:s-ol wrote:AnAL is an old outdated library that doesn't work with new LÖVE versions anymore (unless someone patched it, but I don't think anyone did). bartbes even took it off the github that is linked in that wiki page.
You might want to consider using anim8 instead.
Code: Select all
anim8.lua:59: There is no frame for x=3, y=1
This just means that your numbers are wrong or maybe the spritesheet is a pixel too short etc. Basically anim8 can't find the frame at 3,1 in the image. Check that your grid sizes match up with the image size.SpooneyH20 wrote:Just set up anim8, and was trying to run it with my spritesheet. I get this error every time:s-ol wrote:AnAL is an old outdated library that doesn't work with new LÖVE versions anymore (unless someone patched it, but I don't think anyone did). bartbes even took it off the github that is linked in that wiki page.
You might want to consider using anim8 instead.I think it may be something wrong with my spritesheet?Code: Select all
anim8.lua:59: There is no frame for x=3, y=1
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