Alexar's Physics Editor(APE)

Showcase your libraries, tools and other projects that help your fellow love users.
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Alexar
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Re: [lib] Box2D Helper

Post by Alexar »

AntonioModer wrote:Alexar, why you don't give us sources?
because it's not finished yet, and almost no documents and not comments. the structure of code is not well organized. I think I still have a lot of work to do. for now, I am just putting more features and see the possibility. if you insist... here is the git: https://github.com/AlexarJING/box2dhelper/
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Tanner
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Re: [lib] Box2D Helper

Post by Tanner »

If you're taking requests, a one-way platform helper would be nice.
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Alexar
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Re: [lib] Box2D Helper

Post by Alexar »

Tanner wrote:If you're taking requests, a one-way platform helper would be nice.
I have already done a oneway wall in the fixture callback bounding. I didn't show that screenshot. but thank you!
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Alexar
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Re: [lib] Box2D Helper

Post by Alexar »

new update:
generate a texture bounding object directly by a image ~~
GIF2.gif
GIF2.gif (625.97 KiB) Viewed 8022 times
drag and generate
GIF3.gif
GIF3.gif (153.35 KiB) Viewed 7996 times

oh, the oneway wall
3.gif
3.gif (425.38 KiB) Viewed 8022 times
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Tanner
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Re: [lib] Box2D Helper

Post by Tanner »

:D Nice!
beuz
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Re: [lib] Box2D Helper

Post by beuz »

Very nice, thanks for making that, it's already helping a lot!
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Alexar
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Re: [lib] Box2D Helper

Post by Alexar »

new update
topdown.gif
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Ortimh
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Re: [lib] Box2D Helper

Post by Ortimh »

Love the new update! So is it possible to use your library for top-down perspective games?
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Alexar
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Re: [lib] Box2D Helper

Post by Alexar »

Ortimh wrote:Love the new update! So is it possible to use your library for top-down perspective games?
and more see this
jump.gif
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