All of my games have a ton of screen tearing. Is it because I own a potato computer, or is there a fix for it? I have tried turning vsync on and off.
Also sorry if you think my code is spaghetti, I have very little experience making platformers.
I also know you can jump through the ceiling.
Extreme screen tearing
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- Prole
- Posts: 1
- Joined: Thu Apr 07, 2016 1:00 am
Extreme screen tearing
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- platformer.love
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Re: Extreme screen tearing
Welcome to the forums!
I took a look at your .love. There is absolutely no stuttering or tearing here. Could it be your computer?
Also, your code is somewhat clean. Just indent everything and you'll be okay.
I took a look at your .love. There is absolutely no stuttering or tearing here. Could it be your computer?
Also, your code is somewhat clean. Just indent everything and you'll be okay.
https://github.com/Sulunia
Re: Extreme screen tearing
I had this issue on dual GPU laptop. Configured to run on high-performance GPU in nvidia control panel, tearing disappeared.
It seems love games not recognized as games by default, and run on integrated graphics.
Also, part of my ZeroBrane config:
path.love2d = "c:/prg/lua/love/0.10.2/love.exe"
this exe configured to run on nvidia gpu
It seems love games not recognized as games by default, and run on integrated graphics.
Also, part of my ZeroBrane config:
path.love2d = "c:/prg/lua/love/0.10.2/love.exe"
this exe configured to run on nvidia gpu
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