I'm having issues getting this to work at all =\
If I follow the instructions on Github, and serve the debug folder, the page hangs on "Syncing Filesystem". Same with release-compatibility folder.
The release-performance folder runs, but displays several errors in the javascript console:
Code: Select all
love.js:1 bad name in getProcAddress: glGenQueriesEXT,glGenQueries
love.js:1 bad name in getProcAddress: glDeleteQueriesEXT,glDeleteQueries
love.js:1 bad name in getProcAddress: glIsQueryEXT,glIsQuery
love.js:1 bad name in getProcAddress: glBeginQueryEXT,glBeginQuery
love.js:1 bad name in getProcAddress: glEndQueryEXT,glEndQuery
love.js:1 bad name in getProcAddress: glQueryCounterEXT,glQueryCounter
love.js:1 bad name in getProcAddress: glGetQueryivEXT,glGetQueryiv
love.js:1 bad name in getProcAddress: glGetQueryObjectivEXT,glGetQueryObjectiv
love.js:1 bad name in getProcAddress: glGetQueryObjectuivEXT,glGetQueryObjectuiv
love.js:1 bad name in getProcAddress: glGetQueryObjecti64vEXT,glGetQueryObjecti64v
love.js:1 bad name in getProcAddress: glGetQueryObjectui64vEXT,glGetQueryObjectui64v
love.js:1 bad name in getProcAddress: glIsVertexArrayOES,glIsVertexArray
love.js:24 Uncaught 8334848 - Exception catching is disabled, this exception cannot be caught. Compile with -s DISABLE_EXCEPTION_CATCHING=0 or DISABLE_EXCEPTION_CATCHING=2 to catch.
I'm sure I'm just doing something wrong, or have missed something, but would someone be able to point me in the right direction?