Ok. ZABUYAKI <- gamedev blog
Meet our 1st fighter. Her name's KISA.
What design would u prefer for a beat 'em up game?
the 2nd picture or 3rd ?
The 3rd picture shows a classic SD chara design (The head''S height = body + legs height).
I think we could use this topic to show your own characters and ask pecky public
Characters design. Let's pick the best!
Characters design. Let's pick the best!
Last edited by D0NM on Thu Dec 15, 2016 6:52 pm, edited 3 times in total.
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua
LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua
Re: Characters design. Let's pick the best!
The third looks to clumby and unnatural, the second one is better, but I think his feet should be a little little little tiny bit smaller.
Edit
here is a character I've created some time ago.
Edit
here is a character I've created some time ago.
- zorg
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Re: Characters design. Let's pick the best!
I'd prefer the leftmost naked Stay Puft Marshmallow Man
JK although i could imagine both other sprites to be OK, depending on the general style of the game; 2nd if it's a bit more serious, 3rd if it's a bit silly fighter game; those gigantic hands could have some neat moves
JK although i could imagine both other sprites to be OK, depending on the general style of the game; 2nd if it's a bit more serious, 3rd if it's a bit silly fighter game; those gigantic hands could have some neat moves
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
Re: Characters design. Let's pick the best!
Thank u very much for feedback. Well, it is going to be a "serious serious" game.zorg wrote:I'd prefer the leftmost naked Stay Puft Marshmallow Man
And now I'm using this marshy-marshy man for everything. 42+ frames so far.
2MadByte: Thank u! )) btw, nice characters and your projects (just read the list of them)
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua
LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua
Re: Characters design. Let's pick the best!
When looking at the images closely, number two certainly looks more natural. But in the context of a game, where there's a lot going on and characters are typically quite small on screen, number three is better. The bigger face and hands lets you focus on the important parts, giving you a better idea of the character's stance at a glance (while you dance with a lance).
My game called Hat Cat and the Obvious Crimes Against the Fundamental Laws of Physics is out now!
Re: Characters design. Let's pick the best!
Thank u. The character has been reworked. It is something between 2nd and the 3rd now. Way more kawaii ^__^T-Bone wrote:When looking at the images closely, number two certainly looks more natural. But in the context of a game, where there's a lot going on and characters are typically quite small on screen, number three is better. The bigger face and hands lets you focus on the important parts, giving you a better idea of the character's stance at a glance (while you dance with a lance).
And u're right about the bigger parts. They are the key parts in fights.
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua
LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua
Re: Characters design. Let's pick the best!
Ok. Here are 2 main characters of Zabu:
KISA and RICK
(SD style - Super Deformed)
the final ver of KISA and somehow final ver of RICK ))
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua
LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua
- zorg
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- Posts: 3470
- Joined: Thu Dec 13, 2012 2:55 pm
- Location: Absurdistan, Hungary
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Re: Characters design. Let's pick the best!
Love how KISA turned out!
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
Re: Characters design. Let's pick the best!
Thank you.zorg wrote:Love how KISA turned out!
Meet the 3rd hero - CHAI.
( from left to right: KISA, RICK, CHAI )
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua
LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua
Re: Characters design. Let's pick the best!
Hey guys. Bumping this old topic to keep you updated.
As you can see from our signatures, we started a blog to post about our progress.
If you care about what happened to Kisa and pals, here's a blog post about them: https://medium.com/zabuyaki/the-evoluti ... .nl4ahgbqo
As you can see from our signatures, we started a blog to post about our progress.
If you care about what happened to Kisa and pals, here's a blog post about them: https://medium.com/zabuyaki/the-evoluti ... .nl4ahgbqo
Zabuyaki, our upcoming beat 'em up: https://www.zabuyaki.com
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