Cross Compatability between systems?
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- Prole
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Cross Compatability between systems?
I'm wondering about something. Is it possible for multiple operating systems using LOVE and problably Android with LOVE to be connected to a single server or locally without issues?
- zorg
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Re: Cross Compatability between systems?
Shouldn't be an issue neither with a dedicated server, nor with p2p (peer-to-peer) solutions. One thing i heard though is that floating point stuff might not be exactly the same depending on architecture, but i might be wrong about that.
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
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- Citizen
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Re: Cross Compatability between systems?
I agree with zorg. By using a suitable transport representation of the date it shouldn't be an issue at all.
Re: Cross Compatability between systems?
I'd say it's pretty difficult in Löve to make network code that DOESN'T work across platforms. If you for some reason don't want cross-platform play, you have to deliberately prevent it.
My game called Hat Cat and the Obvious Crimes Against the Fundamental Laws of Physics is out now!
- zorg
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Re: Cross Compatability between systems?
By floating point number representations, i mean any kind, not just dates thoughmarco.lizza wrote:I agree with zorg. By using a suitable transport representation of the date it shouldn't be an issue at all.
Like if one uses non-integer numbers as coordinates, they might ever-so-slightly differ.
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
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- Citizen
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Re: Cross Compatability between systems?
Sorry for the typo. I meant to write data. I wasn't referring to date in any way (needless to day, dates a better represented with a string).zorg wrote: By floating point number representations, i mean any kind, not just dates though
Re: Cross Compatability between systems?
That's true, but that can also happen even if you're just targeting a single OS, so you need to take that into account regardless of which OSs you support.zorg wrote:By floating point number representations, i mean any kind, not just dates thoughmarco.lizza wrote:I agree with zorg. By using a suitable transport representation of the date it shouldn't be an issue at all.
Like if one uses non-integer numbers as coordinates, they might ever-so-slightly differ.
My game called Hat Cat and the Obvious Crimes Against the Fundamental Laws of Physics is out now!
Re: Cross Compatability between systems?
Yes! this is definitely possible in fact if you just use luasocket you shouldn't even have to do any extra effort, I at least didn't have to in my multiplayer project
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