New Icons

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monolifed
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Re: New Icons

Post by monolifed »

S0lll0s wrote:I made a little splash animation:
intro.love
It still needs a löve text, an interesting background and I should use a shader instead of the stencil (non-antialiased edge because of this).
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Re: New Icons

Post by Ranguna259 »

S0lll0s wrote:I made a little splash animation:
intro.love
It still needs a löve text, an interesting background and I should use a shader instead of the stencil (non-antialiased edge because of this).
+1
I think that the background is good the way it is, with a plain color, the only thing that is not so good are the edges so you should try that shader fix that you said.
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Re: New Icons

Post by zorg »

ingsoc451 wrote:
S0lll0s wrote:I made a little splash animation:
intro.love
It still needs a löve text, an interesting background and I should use a shader instead of the stencil (non-antialiased edge because of this).
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Re: New Icons

Post by EntranceJew »

S0lll0s wrote:I made a little splash animation:
intro.love
It still needs a löve text, an interesting background and I should use a shader instead of the stencil (non-antialiased edge because of this).
This is pretty good! I had to rewatch it a couple times 'cause I was amazed at how nicely everything went together.
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Re: New Icons

Post by bartbes »

It really is silky smooth, amazing. One thing that might make it even better though: a single heartbeat after the (current) end.
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vrld
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Re: New Icons

Post by vrld »

I took your code and added a shader that does smooth masking and adds a little shadow like in Davidobot's wallpaper. And there is a little heartbeat. "Made with LÖVE" text is still missing.
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love-intro.love
(8.03 KiB) Downloaded 338 times
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s-ol
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Re: New Icons

Post by s-ol »

vrld wrote:I took your code and added a shader that does smooth masking and adds a little shadow like in Davidobot's wallpaper. And there is a little heartbeat. "Made with LÖVE" text is still missing.
Nice, I put it up in a repo on https://github.com/love2d-community/splashes. I'm no org admin but if whoever is one reads this, out yourself so people can contribute maybe. Also vrld you could file a PR?

EDIT: just got home, i really dig how the shadow fades in (I actually had a static one in my version? or maybe I screwed it up in the end and didn't notice) but the masking doesn't work for me, the blue-and-pink stays there outside of the bubble in the end - ill take a look at the source now.

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

Code: Select all

print( type(love) )
if false then
  baby:hurt(me)
end
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vrld
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Re: New Icons

Post by vrld »

It's does not mask, it only very subtly lights up the area outside the circle. I think it looks better that way, but if you want the background to show, change line 35 to:

Code: Select all

color = color * (1.-s) + vec4(141.,178.,210.,255.)/255. * s;
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s-ol
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Re: New Icons

Post by s-ol »

vrld wrote:It's does not mask, it only very subtly lights up the area outside the circle. I think it looks better that way, but if you want the background to show, change line 35 to:

Code: Select all

color = color * (1.-s) + vec4(141.,178.,210.,255.)/255. * s;
yeah I noticed, I changed it to

Code: Select all

color.a *= s;
instead of color = desat(color);
to get the mask effect. Personally I find the lightening a bit too subtle.

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

Code: Select all

print( type(love) )
if false then
  baby:hurt(me)
end
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tuupakku
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Re: New Icons

Post by tuupakku »

The intro is fantastic. Amazing work guys.
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