AdventureBand

Show off your games, demos and other (playable) creations.
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Beelz
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Re: AdventureBand

Post by Beelz »

I tried multiple times to play your game, but I'm at a loss...

While packaged as a .love:
adventureband.png
adventureband.png (41.5 KiB) Viewed 3791 times
Unzipped:
adventureband2.png
adventureband2.png (22.1 KiB) Viewed 3791 times

Code: Select all

if self:hasBeer() then self:drink()
else self:getBeer() end
GitHub -- Website
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Nixola
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Re: AdventureBand

Post by Nixola »

Windows filesystems aren't case sensitive, but zip files are.
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
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rmcode
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Re: AdventureBand

Post by rmcode »

Nixola wrote:Windows filesystems aren't case sensitive, but zip files are.
Thanks for the info. Wasn't sure about this.
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pgimeno
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Re: AdventureBand

Post by pgimeno »

speeddown wrote: *EDIT
Okay so I can no confirm that this will run if double-clicked on windows. I had to change the way I was importing the library and change a couple of references but the game now runs fine on Windows. Can you try it on Linux? You should download the new version.
I have downloaded the new version. Same problem. It works only after I edit the files I mentioned above to make letter case consistent with the filenames in the references to 30Log/30log and loveframes/Loveframes.
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speeddown
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Re: AdventureBand

Post by speeddown »

That's what's funny. The .love works on my system if I run the .love made on my system. If I upload the .love and download it, it doesn't work.
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speeddown
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Re: AdventureBand

Post by speeddown »

Okay so I fixed the db_file error, that was just a debug file left in that shouldn't have been.

Also, the error was a case issue. When importing 30log at some point I started using "30Log" instead of "30log" which works on Windows I suppose but it doesn't work on Linux. Not sure why I was having issues because I'm on windows but I am able to download the attached .love file and run it.
davisdude
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Re: AdventureBand

Post by davisdude »

Even on Windows, zip files are case sensitive, which is why the .love won't run
GitHub | MLib - Math and shape intersections library | Walt - Animation library | Brady - Camera library with parallax scrolling | Vim-love-docs - Help files and syntax coloring for Vim
bobbyjones
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Re: AdventureBand

Post by bobbyjones »

Zip files are always case sensitive. Or at least should be I believe. But yes windows is generally case insensitive.

Edit: regardless just practice writing clean and consistent code and you would have no issues.
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speeddown
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Re: AdventureBand

Post by speeddown »

It should be runnable now, can anyone confirm?
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pgimeno
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Re: AdventureBand

Post by pgimeno »

Working now!
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