Hello!
https://dl.dropboxusercontent.com/u/218 ... eFrog.love
Divefrog is a game where you're a frog and you kick other frogs. It runs on 0.10.0
This is a fully playable game with three selectable characters at the moment.
Major features yet to be implemented:
- Netplay
- AI
Please give any comments and criticism here. I was looking at some of the other games posted here and they are way more, how you say, "polished". What's an efficient way to add polish to my game?
[Early alpha] Divefrog, the game where you're a frog and you
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- Prole
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[Early alpha] Divefrog, the game where you're a frog and you
Last edited by garcia1000 on Tue Dec 29, 2015 2:39 am, edited 1 time in total.
Re: [Early alpha] Divefrog, the game where you're a frog and
Hey, it seems you forgot to attach your game (or link to the project page)garcia1000 wrote: Please give any comments and criticism here. I was looking at some of the other games posted here and they are way more, how you say, "polished". What's an efficient way to add polish to my game?
You may be interested in this popular talk on game feel, which relates to polish: https://www.youtube.com/watch?v=Fy0aCDmgnxg
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- Prole
- Posts: 34
- Joined: Sat Nov 28, 2015 5:54 am
Re: [Early alpha] Divefrog, the game where you're a frog and
oooooooooooooooops!
Fixed!
Thanks for the polish link
Fixed!
Thanks for the polish link
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- Prole
- Posts: 5
- Joined: Mon Dec 28, 2015 3:37 pm
Re: [Early alpha] Divefrog, the game where you're a frog and
Interesting game. I'm not sure how good the instant kill mechanic is. I didn't get a very good feel for the game as it was just me, pressing the four buttons (forever alone ) One problem is that it crashes after the ninth (final) round for me with this error:
[EDIT]
Looking at that line in the source it seems you meant to put 'love.graphics.setColor(31, 39, 84)'
Code: Select all
main.lua:385: attempt to call field 'setF' (a nil value
Traceback
main.lua:385: in function 'draw'
[C]: in function 'xpcall'
Looking at that line in the source it seems you meant to put 'love.graphics.setColor(31, 39, 84)'
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- Prole
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Re: [Early alpha] Divefrog, the game where you're a frog and
Thanks, that must have gotten deleted somehow. Fixed locally.
Divefrog was inspired by Divekick, a game where humans kick people and each hit is instant kill
Divefrog was inspired by Divekick, a game where humans kick people and each hit is instant kill
Re: [Early alpha] Divefrog, the game where you're a frog and
I suppose you could "polish" the game if you want to make it into something commercially viable, but I think the crudity, like the badly drawn sprites (no offense, man ) and the silly character names, gives the game a comical, whimsical feel that I find hilarious. Fans of Tim and Eric should know what I mean Can't tell if the gameplay is good, need to try and play this with a friend later on.
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- Prole
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- Joined: Sat Nov 28, 2015 5:54 am
Re: [Early alpha] Divefrog, the game where you're a frog and
Nice, I added a lot of "juice" to the game in the form of explosion particles everywhere, huge fire bars for the super meter, and so on
I didn't intend for the sprites to be so badly drawn it's just that my drawing skills lag behind my programming/music skills a bit
I didn't intend for the sprites to be so badly drawn it's just that my drawing skills lag behind my programming/music skills a bit
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- Prole
- Posts: 34
- Joined: Sat Nov 28, 2015 5:54 am
Re: [Early alpha] Divefrog, the game where you're a frog and
That "juice" talk was really useful! I added some of the things like screen shakes, and more particles, and I think it looks better now. I hope it retains the "indie" feel as well
https://www.youtube.com/watch?v=cBb_1oBf3M8
https://www.youtube.com/watch?v=cBb_1oBf3M8
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