That's a lot of values, and still, I can draw it without problems. the same goes for a 600X600 image, or even higher, and if I increment/decrement it's position, It will work almost always in real time. So, How it works? If i just make a table of pixels it will take a lot of time to render or decrement/increment positions. How that bunch of interactions are otimizted? I'm really curious.
