[Beginner] Organizing projects in smaller files

General discussion about LÖVE, Lua, game development, puns, and unicorns.
User avatar
Karai17
Party member
Posts: 930
Joined: Sun Sep 02, 2012 10:46 pm

Re: [Beginner] Organizing projects in smaller files

Post by Karai17 »

EulersIdentity wrote:
MadByte wrote: ...
It uses gamestates, a very basic entity handler and stuff like that. It should show some ways to avoid spaghetti code.
This is a great example. Does anyone have links to other examples or game sources that demonstrate good organization? This is an area that I really struggle with.
I like to think that my Ludum Dare 33 entry is fairly organized. The code itself is a bit messy since we only had 72 hours to complete the game, but the filesystem is pretty clean.
STI - An awesome Tiled library
LÖVE3D - A 3D library for LÖVE 0.10+

Dev Blog | GitHub | excessive ❤ moé
Post Reply

Who is online

Users browsing this forum: Bing [Bot], Google [Bot] and 2 guests