However, the "player" doesn't collide with my map, so I started looking into bump.lua, only problem is, I have no idea how to make my "player" abide by bump.lua's 'rules'. If someone could show me how this might be possible, that would be wonderful.

If possible, I'd also appreciate if someone could give an example of implementing gravity, and jumping, currently, my player is free-floating around the screen.
