However, the "player" doesn't collide with my map, so I started looking into bump.lua, only problem is, I have no idea how to make my "player" abide by bump.lua's 'rules'. If someone could show me how this might be possible, that would be wonderful.
![Smile :)](./images/smilies/ms-smile.png)
If possible, I'd also appreciate if someone could give an example of implementing gravity, and jumping, currently, my player is free-floating around the screen.
![Ultrahappy :ultrahappy:](./images/smilies/ms-ultrahappy.png)