Hey!
I experience instant crashes when I try to run any of my löve projects under Win10.
Before updating to Win 10 everything was ok.
Sometimes the game does start without crash, but it happens approximately only one time in ten.
Under Ubuntu the same games run fine.
Have someone experienced this too? What can be the cause of the problem?
Love2d crashes (only under win10)
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Re: Love2d crashes (only under win10)
Do you get any crash logs when the game crashes, or does it just close? I am not sure if you can do this on windows, but on OSX you can start the game and write all of its output to a file instead of the terminal by doing something like:
If there is a crash log, you can find it in the .txt file afterwards. It makes sense to post a new ticket in the issue tracker if you think that it isn't caused by your projects.
Do you use LÖVE 0.9.2 or 0.10.0?
Code: Select all
run love project > console_output.txt
Do you use LÖVE 0.9.2 or 0.10.0?
Re: Love2d crashes (only under win10)
It just closes. I tried to save a .txt file according to your advice, but it saves just an empty .txtrmcode wrote:Do you get any crash logs when the game crashes, or does it just close?
There's nothing in console too when I try to run LÖVE with --console param
I use 0.9.2Do you use LÖVE 0.9.2 or 0.10.0?
Re: Love2d crashes (only under win10)
So I have a little update:
I figured out that somehow it is related to win 10 nvidia drivers
When I run the game using the integrated graphics card, everything's fine
Updating the drivers brought no success
I figured out that somehow it is related to win 10 nvidia drivers
When I run the game using the integrated graphics card, everything's fine
Updating the drivers brought no success
Re: Love2d crashes (only under win10)
I had the exact same problem. I solved it by either switching to LOVE 0.9.2 x32 bit version or just 0.10.0
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
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