The Sorceres Will

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Crossing
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The Sorceres Will

Post by Crossing »

Hello guys.

I figured i would release my first game using love.

This thread is also to gpost an update log as i will be adding features and fixing bugs.
I would love to know what you guys would like to see in the game aswell as what you guys dont want to see.


About:
So this game is actually inspired by flappy bird.
Basically, all you do is dodge the fireballs.
The red fireball deals two damage.
The yellow fireball? Stuns and deals one damage.
The blue fireball? Slows you and deals one damage.
The brown fireball? Deals one damage.

The speed of the fireballs are random, but are affected by time in the current game and how much exp you have.
Note: If the game gets too hard then reset. However in future updates skills will be added and maybe even some cosmetics all unlocked using exp.

Controls:
Up - move up
Down - move down
Left mouse - menu selection


---Future updates---
Power ups unlocked by exp
Optimizing and cleaning of code

---known issues---
Credits do not work
Settings do not work
Attachments
The Sorceres Will.love
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qubodup
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Re: The Sorceres Will

Post by qubodup »

This fullscreen messes with my dualscreen setup :(

Pressing "q" in the intro with love9.2:

Code: Select all

Error: main.lua:30: attempt to call field 'keypressed' (a nil value)
stack traceback:
	main.lua:30: in function <main.lua:29>
	[string "boot.lua"]:433: in function <[string "boot.lua"]:413>
	[C]: in function 'xpcall'
Like the character dressup, didn't really understand what was going on.. why different colors... does the moon do anything?... why two lines? what's that bell sound?..

I'd halve the sound levels by default too. :)


http://youtu.be/2hf7dfy37Wk
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
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Crossing
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Re: The Sorceres Will

Post by Crossing »

Thanks for the feedback!

In the next update im going to fix the credits and setting menu so you can adjust sounds and fullscreen ect.

I am probably adding to much sound.

Have you took a look at the code?
If so whats your thought on the structure of it?
Is it messy?
Easy to read?

Ill be posting the update in a few days. Harder to wok on it now that i have work and im starting on my next game.
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Kasperelo
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Re: The Sorceres Will

Post by Kasperelo »

Hehe, looks cool. You do move a bit slow though.
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eqnox
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Re: The Sorceres Will

Post by eqnox »

Don't force fullscreen it screws up my dual monitor setup
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Crossing
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Re: The Sorceres Will

Post by Crossing »

@Kas i wanted to provide alittle challenge. The first unlockable skill i have is increased movement though.

@Eqnox like i said, twice. im fixing that.
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eqnox
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Re: The Sorceres Will

Post by eqnox »

Alright sorry I didn't see that
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Crossing
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Re: The Sorceres Will

Post by Crossing »

No problem ill be uploading then new version in a few hours. Sorry about that.
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