My new Game

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CanadianGamer
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Re: My new Game

Post by CanadianGamer »

qubodup wrote:
http://youtu.be/ZcZ_peQbr30

I won!
Yeah I still need to add obstacles and enemies
My serious itch.io page:
https://pentamonium-studios.itch.io/
My less serious itch.io page:
http://canadiangamer.itch.io
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CanadianGamer
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Re: My new Game

Post by CanadianGamer »

Guard13007 wrote:Image

Hmmm... :/
the new version should work :)
My serious itch.io page:
https://pentamonium-studios.itch.io/
My less serious itch.io page:
http://canadiangamer.itch.io
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Guard13007
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Re: My new Game

Post by Guard13007 »

Wait..is the link in the first post not updated?

Okay so I tried the new version, which runs...but nothing spawns. I assume something is supposed to spawn, I'm just in a tunnel going left to right.
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CanadianGamer
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Re: My new Game

Post by CanadianGamer »

Guard13007 wrote:Wait..is the link in the first post not updated?

Okay so I tried the new version, which runs...but nothing spawns. I assume something is supposed to spawn, I'm just in a tunnel going left to right.
sorry that it took me so long to respond but I was at the International music camp for the last week but anyway.

the reason that nothing spawns is because I haven't got to that point yet I was just wondering If anyone had Ideas
My serious itch.io page:
https://pentamonium-studios.itch.io/
My less serious itch.io page:
http://canadiangamer.itch.io
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Guard13007
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Re: My new Game

Post by Guard13007 »

CanadianGamer wrote:
Guard13007 wrote:Wait..is the link in the first post not updated?

Okay so I tried the new version, which runs...but nothing spawns. I assume something is supposed to spawn, I'm just in a tunnel going left to right.
sorry that it took me so long to respond but I was at the International music camp for the last week but anyway.

the reason that nothing spawns is because I haven't got to that point yet I was just wondering If anyone had Ideas
At this point it doesn't really matter what spawns, you just need to have some difficulty. Enemies that move in a straight line against you are the most obvious. What about enemies moving at different speeds? Enemies that shoot? (in a line? Horizontally? At an angle? Fire outwards in a circle burst? Shotgun-style? There are many options.) Enemies moving along a sine curve?

(Additionally: Power-ups? Power-downs? Something increasing your speed, something decreasing your speed, something that only increases or decreases speed on one axis?)

Maybe give the player a gun? Maybe no? Maybe that's a power-up? Or removing a gun as a de-buff? Just start trying stuff!
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CanadianGamer
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Re: My new Game

Post by CanadianGamer »

Guard13007 wrote:
CanadianGamer wrote:
Guard13007 wrote:Wait..is the link in the first post not updated?

Okay so I tried the new version, which runs...but nothing spawns. I assume something is supposed to spawn, I'm just in a tunnel going left to right.
sorry that it took me so long to respond but I was at the International music camp for the last week but anyway.

the reason that nothing spawns is because I haven't got to that point yet I was just wondering If anyone had Ideas
At this point it doesn't really matter what spawns, you just need to have some difficulty. Enemies that move in a straight line against you are the most obvious. What about enemies moving at different speeds? Enemies that shoot? (in a line? Horizontally? At an angle? Fire outwards in a circle burst? Shotgun-style? There are many options.) Enemies moving along a sine curve?

(Additionally: Power-ups? Power-downs? Something increasing your speed, something decreasing your speed, something that only increases or decreases speed on one axis?)

Maybe give the player a gun? Maybe no? Maybe that's a power-up? Or removing a gun as a de-buff? Just start trying stuff!

sorry it has been taking me so long to reply again but I am now almost successfully dual booting windows 8 and ubuntu mate

But any way that is actually exactly what I had in mind but I'm having some trouble getting things to spawn still and getting them to draw is also proving to be quite difficult does anyone have suggestions.
My serious itch.io page:
https://pentamonium-studios.itch.io/
My less serious itch.io page:
http://canadiangamer.itch.io
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CanadianGamer
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Re: My new Game

Post by CanadianGamer »

why is this not working?

Code: Select all

function love.update()

	--enemy spawn code
	if game == true and
	beenThereFor == 20 then
		newEnemy = {x = 1000, y = math.random(200, 340)}
		table.insert(enemies, newEnemy)
	end


	--update enemy positions
	if game == true then
		for i, enemy in ipairs(enemies) do
			enemy.x = enemy.x + (level * 20)
			if enemy.x < 0 then
				table.remove(enemies, enemy)
			end
		end
	end
end

function love.draw()

	--enemy draw code
	for i, enemy in ipairs(enemies) do
		love.graphics.draw(enemyImg, enemy.x, enemy.y)
	end
end

My serious itch.io page:
https://pentamonium-studios.itch.io/
My less serious itch.io page:
http://canadiangamer.itch.io
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CanadianGamer
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Re: My new Game

Post by CanadianGamer »

Nevermind I finaly got the spawning and drawing working now working on the collisions here is the .love file
Attachments
dodge.love
(12.52 KiB) Downloaded 71 times
My serious itch.io page:
https://pentamonium-studios.itch.io/
My less serious itch.io page:
http://canadiangamer.itch.io
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Kasperelo
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Re: My new Game

Post by Kasperelo »

Just a suggestion: You should make the goal a little bit more to the left, so you can see if any enemies are going to hit you. It's a bit unfair if you die to an enemy that you didn't even see at the edge of the screen
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CanadianGamer
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Re: My new Game

Post by CanadianGamer »

Kasperelo wrote:Just a suggestion: You should make the goal a little bit more to the left, so you can see if any enemies are going to hit you. It's a bit unfair if you die to an enemy that you didn't even see at the edge of the screen
Thanks for suggestion I think I wont put the goal to the left but rather put the spawn point to the left.

Edit: I just realized that that would not fix the problem so I will put the goal to the left after all
My serious itch.io page:
https://pentamonium-studios.itch.io/
My less serious itch.io page:
http://canadiangamer.itch.io
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