LÖVE 0.9.2 Released
Re: LÖVE 0.9.2 Released
Or maybe could it be the long requested 1.0.0 release with official android + ios support.
My Tox ID: 0F1FB9170B94694A90FBCF6C4DDBDB9F58A9E4CDD0B4267E50BF9CDD62A0F947E376C5482610
- slime
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Re: LÖVE 0.9.2 Released
LÖVE 0.10.0 will be the next big version, not 1.0.0.I~=Spam wrote:Or maybe could it be the long requested 1.0.0 release with official android + ios support.
0.10.0 will include official iOS and Android support though.
Re: LÖVE 0.9.2 Released
Awesome!slime wrote:LÖVE 0.10.0 will be the next big version, not 1.0.0.I~=Spam wrote:Or maybe could it be the long requested 1.0.0 release with official android + ios support.
0.10.0 will include official iOS and Android support though.
My Tox ID: 0F1FB9170B94694A90FBCF6C4DDBDB9F58A9E4CDD0B4267E50BF9CDD62A0F947E376C5482610
Re: LÖVE 0.9.2 Released
do you know when the 0.10.0 version will be released ?
all new features are awesome !
all new features are awesome !
- slime
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Re: LÖVE 0.9.2 Released
We don't have a specific release date yet. There are still several planned features to implement / finish implementing, but I'm already pretty happy with it. The in-progress changelog is at the [wiki]0.10.0[/wiki] wiki page.wolrajhti wrote:do you know when the 0.10.0 version will be released ?
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Re: LÖVE 0.9.2 Released
@slime
Still no OpenAL EFX support :-( ? I need it so badly.
Still no OpenAL EFX support :-( ? I need it so badly.
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Re: LÖVE 0.9.2 Released
Help with the design and/or implementation of that would be welcome!
Re: LÖVE 0.9.2 Released
Okay i'll try to write draft. But I cannot implement it. I'm not good in c/c++. I code mostly J2EE.
Re: LÖVE 0.9.2 Released
I am just super excited that Love 0.10.0 will support OpenGLES. That means that Love will be able to run on the Raspberry Pi, that will unlock so many possibilities
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