I'm writing a map editor for my löve game, and it would be nice to have access to textures/sprites etc. in the actual game's .love file.
Is this possible to achieve?
EDIT:
Actually since I'll probably fuse my editor and game into separate executables, I need to access that separate love file from inside the other executable, but still wondering if that's possible
Accessing files in a different .love file
Forum rules
Before you make a thread asking for help, read this.
Before you make a thread asking for help, read this.
-
- Prole
- Posts: 14
- Joined: Sat Sep 01, 2012 7:43 pm
Who is online
Users browsing this forum: Ahrefs [Bot], Amazon [Bot], Bing [Bot] and 11 guests