WOW Bartoleo! I didn't put feet here some time ago and i'm glad i did it now. Actually I tried a month ago start here http://love2d.org/forums/viewtopic.php? ... =roguelike a clumsy roguelike engine and i'm glad to see that someone contribute with real mature and valid code for help Love embrace Roguelike universe. Your code to deliver FOV+LOS is an awesome demo and already have a minimal rogue engine. Why you don't advance it a further more and deliver the first true roguelike engine (at least in traditional console mode) in Love?
Thx for your effort in porting MRPAS to Love
Porting of Field of Vision MRPAS + LoS + A*Star
- arquivista
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Re: Porting of Field of Vision MRPAS + LoS + A*Star
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- kikito
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Re: Porting of Field of Vision MRPAS + LoS + A*Star
I didn't notice the last update. This is very awesome indeed.
When I write def I mean function.
Re: Porting of Field of Vision MRPAS + LoS + A*Star
it's only a demo in this real moment
real life and job are occuping all my time
but I dream to finish 2 projects:
1) a Lua-Bots (love2-lua remake of C-Robots) ... it's 50% done... problems with variables,gui... etc
http://bitbucket.org/bartoleo/lovebots/overview
2) a roguelike-strategic-rpg with zombies
at the moment it's only the demo I posted
http://bitbucket.org/bartoleo/mrpas/overview
real life and job are occuping all my time
but I dream to finish 2 projects:
1) a Lua-Bots (love2-lua remake of C-Robots) ... it's 50% done... problems with variables,gui... etc
http://bitbucket.org/bartoleo/lovebots/overview
2) a roguelike-strategic-rpg with zombies
at the moment it's only the demo I posted
http://bitbucket.org/bartoleo/mrpas/overview
Bartoleo
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Re: Porting of Field of Vision MRPAS + LoS + A*Star
I know the feeling... I keeping my roguelike ages frozen cause of "real life".bartoleo wrote:it's only a demo in this real moment
real life and job are occuping all my time
Great, good luck for your projects, keep us informed about them. Is Rogue Survivor "zombie" thing making a trend?
BTW Darkgod announced that is now modifing his mob path/LOS engine cause they are a bit cpu demading. I always felt Lua's Tome a bit slow (specially in loading/saving).
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