The nightlies are dead unfortunately, so there is no such link, slime may have a build though.Jasoco wrote: BTW, does anyone have that 0.10.0 OS X link? I want to try it out. Is there a change log too? How much into development is it?
I dont think the change in meshes will help at all, the addition is for additional per-vertex parameters, this is so that you can for example save the Z position and later use that data from a shader to correctly transform the polygon. This is what LOVE3D does, but has no relationship with Raycasting though