I finally finished "dir", a small, minimalistic puzzle game written using Love2D 0.9.2. Hope you like it. Working with Love has been a great experience so far.
Here are two screenshots:
Features
Original mechanics that still feel familiar to match-3 game players.
Each game usually lasts between 5 and 15 minutes.
Easy to play, hard to master gameplay, with finely tuned scoring and ranking systems.
All the graphics are vector-based and the game is resolution-independent.
Use the mouse to move a tile in any of the four cardinal directions. The mouse buttons move left or right while the mousewheel moves up or down.
When the tile stops, any adyacent tile of the same color will count as a match. All the matching tiles will grow, the combo score increase and you can move again.
The first move that doesn't match any tiles will cause all the previously matched tiles to disappear, grant the current combo score and add new tiles to the grid in random positions.
You lose when the grid is completely filled with tiles. The goal is to make a score as high as possible and, eventually, to reach the grandmaster rank.
Keyboard shortcuts
ESC - Close the game.
R - Testart.
F - Toggle between full screen and windowed.
1, 2, 3 - Change the color theme to the first, second and third one.
Beluki wrote:
You can't move if there is an adyacent block in the same direction. (e.g. you can't move right if there is no free space to the right of the tile).
I was going to disagree, but knowing this it actually worked. Really enjoyed it, and I can tell I'm already getting better at it, my fourth try I got to about 120k.
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
I can tell I'm already getting better at it, my fourth try I got to about 120k
New strategies usually come up while you play, e.g. try to milk the first two levels for points, since large combos are easier there (note that clearing the entire board continues the combo after adding new tiles) or thinking carefully where to put the last tile in a combo (the one that doesn't match) to fight randomness (the place where the next tiles will come up).
120k is a pretty good score at first.
Lövely! It was very confusing at first
Nice video. Are you playing with a touchpad? I notice you only move the tiles to the left. Note that right click moves right and the mousewheel moves up or down.
Took a minute to get the controls, but this is seriously a nice game. Reminds me of tetris in a way.
I love ( and I mean Love with the two dots on the O. xD) the art style. So simple, yet so clean.
I tried to implement swipe controls in the game. I included no license at all but if you wish you may use it as if it was your code. I don't really care much about the few lines I wrote.