We do have an idea and are well underway, but my progess is sloooow. I really shouldn't have gone out yesterday... or maybe I just should've taken an aspirin when it still made senseSiENcE wrote:Morning guys.
Well I'm in and no clue how I wanna use this theme 8-).
First, I need a coffee.
Obligatory Ludum Dare 32 thread
Re: Obligatory Ludum Dare 32 thread
Re: Obligatory Ludum Dare 32 thread
Small progress over here .
Re: Obligatory Ludum Dare 32 thread
Here's what we have so far:
- master both
- Party member
- Posts: 262
- Joined: Tue Nov 08, 2011 12:39 am
- Location: Chile
Re: Obligatory Ludum Dare 32 thread
phew this is exausting... I still can't decide what to do with what I got:
Re: Obligatory Ludum Dare 32 thread
Wanted to tell the world about the game I just made for LD32, but your screenshots put me to shame.
Still:
(click to download)
My unconventional weapon is pretty lame, I guess many will have the same. Also, at the moment, it's too hard and not very fun. I have plans to change it, but time will probably be lacking.
Still:
(click to download)
My unconventional weapon is pretty lame, I guess many will have the same. Also, at the moment, it's too hard and not very fun. I have plans to change it, but time will probably be lacking.
Re: Obligatory Ludum Dare 32 thread
And It's done
Might have focused on the small technical a little to much. Art have suffered as a result and no sound at all.
It really looks like paper though.
http://ludumdare.com/compo/ludum-dare-3 ... &uid=46081
Might have focused on the small technical a little to much. Art have suffered as a result and no sound at all.
It really looks like paper though.
http://ludumdare.com/compo/ludum-dare-3 ... &uid=46081
Artal, A .PSD loader: https://github.com/EvineDev/Artal
Re: Obligatory Ludum Dare 32 thread
viewtopic.php?f=5&t=80047
First time in the compo (twice Jam before). Now I'm going to bed, see you in a week or so
First time in the compo (twice Jam before). Now I'm going to bed, see you in a week or so
Re: Obligatory Ludum Dare 32 thread
My entry:
http://ludumdare.com/compo/ludum-dare-3 ... &uid=36700
And here's what it looks like:
Yes, the unconventional weapon is merely some attractor, that you must use to deflect the enemy shots back toward them. I know, it's lame and unoriginal, there must be hundred of submissions based on the same idea.
So, as the compo ended, I switched to a new mechanic, where the unusual weapon are instead the enemies themselves! I know, it's even less original, I already saw other submissions with that gimmick, and I haven't yet started looking. So you catch enemies with chopsticks (I hope this count as unconventional weapon?) and then, presumably by stirring their entrails with said chopsticks, you force them to use their special ability at your will.
As you can see, the goal is the same, it's just more convoluted.
http://ludumdare.com/compo/ludum-dare-3 ... &uid=36700
And here's what it looks like:
Yes, the unconventional weapon is merely some attractor, that you must use to deflect the enemy shots back toward them. I know, it's lame and unoriginal, there must be hundred of submissions based on the same idea.
So, as the compo ended, I switched to a new mechanic, where the unusual weapon are instead the enemies themselves! I know, it's even less original, I already saw other submissions with that gimmick, and I haven't yet started looking. So you catch enemies with chopsticks (I hope this count as unconventional weapon?) and then, presumably by stirring their entrails with said chopsticks, you force them to use their special ability at your will.
As you can see, the goal is the same, it's just more convoluted.
- Attachments
-
- Archatrep v09.2.love
- The .love file, for Linux, OS/X, and those who already have Löve 0.9.2 . This is the post compo version, + fixed A key double use and removed console & log that would crash on death on OS/X.
- (988.16 KiB) Downloaded 416 times
Re: Obligatory Ludum Dare 32 thread
@master both : played, rated and awesome entry!
Here is my entry:
Decipher Quest : http://ludumdare.com/compo/ludum-dare-3 ... &uid=10298
As you can see, i revamp all graphics just 6 hours before end of the compo. Stress is no word ;-).
Here is my entry:
Decipher Quest : http://ludumdare.com/compo/ludum-dare-3 ... &uid=10298
As you can see, i revamp all graphics just 6 hours before end of the compo. Stress is no word ;-).
- master both
- Party member
- Posts: 262
- Joined: Tue Nov 08, 2011 12:39 am
- Location: Chile
Re: Obligatory Ludum Dare 32 thread
Thanks! Your game is awesome too, I spend a lot of time playing it.SiENcE wrote:@master both : played, rated and awesome entry!
Here is my entry: http://ludumdare.com/compo/ludum-dare-3 ... &uid=18586
I hope you like it!
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