I've been experimenting a bit with Box2D (love.physics) today, everything is working as I expected, except for one problem, it seems that there's a little vague detail respect to the collision distance between a polygonShape and a chainShape, which becomes more notorious with smaller bodies and figures that collide.

Is it a normal problem of Box2D or is the way I make the drawing?
In case of being the second option, could this generate a problem of detection of collisions or positions?