Show off your games, demos and other (playable) creations.
xordspar0
Prole
Posts: 10 Joined: Thu Nov 21, 2013 5:36 am
Post
by xordspar0 » Sun Feb 08, 2015 6:30 am
Introducing Synthein, an open world space shooter with a constructable ship, base, and AI allies.
https://github.com/xordspar0/synthein
Here's what is looks like so far:
Controls :
arrow keys to fly
a and s to strafe
z and x currently do nothing, but will probably be used to shoot
d to select previous
c to select next
enter to confirm selection
escape to cancel selection
f12 to toggle debug mode
u, i, and o spawn ship parts in debug mode
the middle mouse button can drag ship parts around in debug mode
Attachments
synthein.love
Synthein as of 8 Feb 2015 (14.52 KiB) Downloaded 230 times
Last edited by
xordspar0 on Sun Feb 08, 2015 10:15 pm, edited 1 time in total.
Kyrremann
Prole
Posts: 28 Joined: Fri Mar 01, 2013 2:17 pm
Location: Oslo, Norway
Contact:
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by Kyrremann » Sun Feb 08, 2015 7:03 pm
Looks interesting, but I had trouble figuring out how to build/expand my spaceship. Manage to add a block in the front, but not around :\
xordspar0
Prole
Posts: 10 Joined: Thu Nov 21, 2013 5:36 am
Post
by xordspar0 » Sun Feb 08, 2015 10:02 pm
Thanks for trying out our game!
Right now you need to use the "d" and "c" keys to select the previous and next items, respectively. You can use this to select different blocks as well as different sides. The "u", "i", and "o" keys each spawn a ship part that you can use to make your ship bigger and faster. Guns don't do anything right now, but engines mostly work.
I am perfectly aware the controls are confusing. I am in the middle of changing the build controls to use the mouse; hopefully that will improve things a bit.
xordspar0
Prole
Posts: 10 Joined: Thu Nov 21, 2013 5:36 am
Post
by xordspar0 » Mon Apr 25, 2016 10:03 pm
We've been working on this slowly, but we've made some progress.
Mouse controls for building have been added. Just click on the part you want to add, then click on what you want to add it to.
We're experimenting with AI. We want to have AI helpers that you can give tasks to.
Here is a little bot that simply follows the player around:
You can still use the u, i, and o keys to spawn ship parts in debug mode.
Give it a try and tell us what you think!
Attachments
synthein.love
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