Geomerty Rush *WIP*

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Solarfloss
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Posts: 8
Joined: Thu Dec 18, 2014 12:32 am

Geomerty Rush *WIP*

Post by Solarfloss »

Objective:
Don't get touched by the enemy squares. And survive as long as you can.


Controls:
WASD to move your character, and arrow keys to shoot
These can be changed


Coming Soon:
The waves will probably be made easier
Boss wave will be made
More PowerUps
More effects
Controller support? Maybe.


What's New:
Key bindings
New font in some places
Waves made slightly easier
Saving system, so you don't have to bind keys every time you open the game




*This is my first game that I've made. I used Love2D, Gimp, and SublimeText2 and sublimeText3*
Since the game is unfinished the game is practically impossible at this point in time. When I make the boss, the waves will become slightly easier.


GameJolt Link
All versions
Game Song

Whenever I try to upload the love file, I lose connection :C
Last edited by Solarfloss on Tue Jan 20, 2015 12:36 am, edited 2 times in total.
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Ranguna259
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Re: Geomerty Rush *WIP*

Post by Ranguna259 »

The game is realy cool, the music is awesome to :D
My score was 3300 :)
LoveDebug- A library that will help you debug your game with an on-screen fully interactive lua console, you can even do code hotswapping :D

Check out my twitter.
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Solarfloss
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Posts: 8
Joined: Thu Dec 18, 2014 12:32 am

Re: Geomerty Rush *WIP*

Post by Solarfloss »

Ranguna259 wrote:The game is realy cool, the music is awesome to :D
My score was 3300 :)
Haha thanks! :D
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