Ustwo games has released numbers on their monument valley sales.
For those interested, check it out:
http://blog.monumentvalleygame.com/blog ... in-numbers
Will the iOS port of LÖVE still work without LuaJIT?
(Because LuaJIT does not support arm64, and Apple's policies will require arm64 support starting february.)
Monument Valley Posmortem
- slime
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Re: Monument Valley Posmortem
LuaJIT 2.1-alpha does support arm64 now – and the LÖVE port uses that right now.undef wrote:Will the iOS port of LÖVE still work without LuaJIT?
(Because LuaJIT does not support arm64, and Apple's policies will require arm64 support starting february.)
It's also possible to build regular Lua 5.1 for iOS armv7+arm64 and use that with LÖVE instead of LuaJIT though, if you modify LÖVE's Xcode project to point to Lua rather than LuaJIT.
Re: Monument Valley Posmortem
Nice! So glad to hear that!slime wrote:LuaJIT 2.1-alpha does support arm64 now – and the LÖVE port uses that right now.undef wrote:Will the iOS port of LÖVE still work without LuaJIT?
(Because LuaJIT does not support arm64, and Apple's policies will require arm64 support starting february.)
It's also possible to build regular Lua 5.1 for iOS armv7+arm64 and use that with LÖVE instead of LuaJIT though, if you modify LÖVE's Xcode project to point to Lua rather than LuaJIT.
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