Free game resources

General discussion about LÖVE, Lua, game development, puns, and unicorns.
Post Reply
User avatar
qubodup
Inner party member
Posts: 775
Joined: Sat Jun 21, 2008 9:21 pm
Location: Berlin, Germany
Contact:

Re: Free game resources

Post by qubodup »

Chief wrote:Holy obeysus, I just found the post I was looking for!
what was it?
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
User avatar
Fruchthieb
Prole
Posts: 20
Joined: Sat Sep 26, 2009 12:04 pm
Location: austria

Re: Free game resources

Post by Fruchthieb »

User avatar
Chief
Party member
Posts: 101
Joined: Fri Mar 12, 2010 7:57 am
Location: Norway, 67° north

Re: Free game resources

Post by Chief »

qubodup wrote:
Chief wrote:Holy obeysus, I just found the post I was looking for!
what was it?
This one you trololo!
User avatar
solecize
Prole
Posts: 15
Joined: Mon Jul 26, 2010 6:54 pm

Re: Free game resources

Post by solecize »

Here are some graphics I did for a strategy game called badlands (this is where my avatar came from). This game has been scrapped so if you want to use any of these for whatever reason please feel free. The files are adobe eps files and include 4 characters (not animated) a mars style dome base and a "cryo-tube". There is a basic palette and scale comp for developing other characters as well.
Attachments
characters.zip
(2.89 MiB) Downloaded 400 times
User avatar
Robin
The Omniscient
Posts: 6506
Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:

Re: Free game resources

Post by Robin »

solecize wrote:This game has been scrapped so if you want to use any of these for whatever reason please feel free.
Are you the copyright holder on all of that? If so, what license are you publishing them under? (If you want something like Public Domain, you can say you publish the resources under a Creative Commons Zero dedication.)
Help us help you: attach a .love.
User avatar
solecize
Prole
Posts: 15
Joined: Mon Jul 26, 2010 6:54 pm

Re: Free game resources

Post by solecize »

Yes I'm the sole copyright holder. How about attribution, or is that a faux pas?
http://creativecommons.org/licenses/by/3.0/
User avatar
Robin
The Omniscient
Posts: 6506
Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:

Re: Free game resources

Post by Robin »

solecize wrote:Yes I'm the sole copyright holder. How about attribution, or is that a faux pas?
http://creativecommons.org/licenses/by/3.0/
Not at all, CC-BY is great. It just seemed to me that you entertained the (worryingly) popular belief that if something's not used, it is automatically in the Public Domain.
Help us help you: attach a .love.
User avatar
solecize
Prole
Posts: 15
Joined: Mon Jul 26, 2010 6:54 pm

Re: Free game resources

Post by solecize »

Nope- they are mine. I've actually done a bit of research on public domain content and derivative works. I did some work on a ccg that used public domain illustrations by Gustav Dore (and others). In fact if someone wanted to create a visually rich game (i've thought about it many times) it's possible they could use his illustrations, of which there are many.
http://www.gutenberg.org/files/8710/8710-h/8710-h.htm

Anyway I've included an attribution license in the zip file and put the content here for the badlands characters:
http://frecklers.com/files/characters.zip
User avatar
Robin
The Omniscient
Posts: 6506
Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:

Re: Free game resources

Post by Robin »

OK, great.
Help us help you: attach a .love.
User avatar
qubodup
Inner party member
Posts: 775
Joined: Sat Jun 21, 2008 9:21 pm
Location: Berlin, Germany
Contact:

Re: Free game resources

Post by qubodup »

solecize wrote:Yes I'm the sole copyright holder. How about attribution, or is that a faux pas?
http://creativecommons.org/licenses/by/3.0/
cool and thanks for the aware-of-things license answer.

I would add them to opengameart, but am kind of confused by the eps format. anyways, here's a preview of the stuff for people who were too lazy too dl :)
Image
link again: http://frecklers.com/files/characters.zip
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
Post Reply

Who is online

Users browsing this forum: No registered users and 12 guests