Typing Simulator 2014[REPOST]

Show off your games, demos and other (playable) creations.
MxMCube
Prole
Posts: 8
Joined: Thu Aug 21, 2014 11:56 pm

Re: Typing Simulator 2014[REPOST]

Post by MxMCube »

Hey everyone, founder of TS14 here. We will have a Mac version up in 1-2 months. The reason why, is because I was waiting for the new 5k iMacs, and I had no other Mac device at the time when we made the game.

Thanks for your patience.
User avatar
Guard13007
Party member
Posts: 132
Joined: Sat Oct 25, 2014 3:42 am
Location: Internet, USA
Contact:

Re: Typing Simulator 2014[REPOST]

Post by Guard13007 »

Love the trailer for this, though I am a bit disappointed it doesn't scroll when you type, or have support for newlines. :(
MxMCube wrote:Hey everyone, founder of TS14 here. We will have a Mac version up in 1-2 months. The reason why, is because I was waiting for the new 5k iMacs, and I had no other Mac device at the time when we made the game.

Thanks for your patience.
Dude you don't even need a Mac to make a Mac version.

Look at the Wiki for how to make it: https://love2d.org/wiki/Game_Distribution It's fairly simple and can be automated with a script after editing one .plist file.
MxMCube
Prole
Posts: 8
Joined: Thu Aug 21, 2014 11:56 pm

Re: Typing Simulator 2014[REPOST]

Post by MxMCube »

Yeah your right lol. But this game needs a lot of updating. I will update the hell out of this once I get my iMac.
User avatar
Guard13007
Party member
Posts: 132
Joined: Sat Oct 25, 2014 3:42 am
Location: Internet, USA
Contact:

Re: Typing Simulator 2014[REPOST]

Post by Guard13007 »

Additionally (warning shameless self-advertising) if you have a Linux box, you can use LovePackaging to automate builds and distributables for Windows (32 and 64 bit), Linux, and Mac. (Note: Linux build is just a zip at this point. Later on I hope to figure out how to make something that will automatically grab what is needed if Love isn't already installed.)
Post Reply

Who is online

Users browsing this forum: Ahrefs [Bot] and 0 guests