[IDEA] Project "Löve for newbies"

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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HugoBDesigner
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Re: [IDEA] Project "Löve for newbies"

Post by HugoBDesigner »

I would totally be willing to help, but I can't guarantee that I'll help often, though. I'm not a native speaker either (I'm also Brazilian), but I'm fluent in English and I've been using Löve for quite a while now. If of any help, I've made a tutorial for simple physics with Löve, so if you need that, feel free to use. If not, I'd still be willing to help in anything else that I can. You can PM me if you need something specific too.
Good luck with this project, this is a really neat initiative :awesome:
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Azhukar
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Re: [IDEA] Project "Löve for newbies"

Post by Azhukar »

gomez wrote:I've created a document containing basic metrics of this book. Any ideas, sugestions, criticisms ?
Link: https://docs.google.com/document/d/1o0w ... sp=sharing
Add the link to first post.
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gomez
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Re: [IDEA] Project "Löve for newbies"

Post by gomez »

Azhukar wrote:
gomez wrote:I've created a document containing basic metrics of this book. Any ideas, sugestions, criticisms ?
Link: https://docs.google.com/document/d/1o0w ... sp=sharing
Add the link to first post.
Added ;)
Hey dude :D
Do you want to protect earth from an apocalypse ? Me too o/
Check my new game here: viewtopic.php?f=5&t=81001
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Re: [IDEA] Project "Löve for newbies"

Post by s-ol »

Github Repo Live: https://github.com/love2D-book/love2D-book/
gh-pages too (but not automatically built, maybe look into that in the future?) https://love2d-book.github.io/
take a look at the source: https://raw.githubusercontent.com/love2 ... /book.adoc
...and the rendered page, until gh updates the .io: https://s0lll0s.me/love2D-book/

Moonshine Livecode examples work! :nyu: :o :nyu:

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

Code: Select all

print( type(love) )
if false then
  baby:hurt(me)
end
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