[IDEA] Project "Löve for newbies"

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gomez
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[IDEA] Project "Löve for newbies"

Post by gomez »

Hi everyone :awesome:

I am software developer, and the framework Löve2d in my opinion is one of the best tools in the category of game development. Nevertheless, at least here in Brazil(home of Lua language), learn how to use Love2d is a bit complicated compared to other game creation programs (at my university, Scirra Construct is very popular for example).
I had a simple idea of a small project that can leverage the popularity of the framework and also help many people in game development:

Create a "collaborative book" called "LÖVE for newbies" that would be a book developed collaboratively by LÖVE community to first-time developers. The collaborative book would be developed using some metrics that would make nice reading (a funny story, simple lessons) and anyone could help, including those who were learning to use it.

What do you think?

Those interested in helping develop the book, post here to organize us to carry Löve engine to more places :awesome:

EDIT:
I've created a basic metrics of the book. Link: https://docs.google.com/document/d/1o0w ... sp=sharing

EDIT²:
S0lll0s wrote:Github Repo Live: https://github.com/love2D-book/love2D-book/
gh-pages too (but not automatically built, maybe look into that in the future?) https://love2d-book.github.io/
take a look at the source: https://raw.githubusercontent.com/love2 ... /book.adoc
...and the rendered page, until gh updates the .io: https://s0lll0s.me/love2D-book/

Moonshine Livecode examples work! :nyu: :o :nyu:
Thanks to S0lll0s :ultrahappy:
Last edited by gomez on Sun Dec 21, 2014 9:29 pm, edited 2 times in total.
Hey dude :D
Do you want to protect earth from an apocalypse ? Me too o/
Check my new game here: viewtopic.php?f=5&t=81001
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s-ol
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Re: [IDEA] Project "Löve for newbies"

Post by s-ol »

How do you think we should develop this? There are some methods for books like these that work with github;
https://github.com/shiffman/The-Nature-of-Code could be a reference.

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

Code: Select all

print( type(love) )
if false then
  baby:hurt(me)
end
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micha
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Re: [IDEA] Project "Löve for newbies"

Post by micha »

I am totally pro-accessibility and pro-free-learning-material. So, good initiative.

I am a bit in doubt, though, whether this can work as a community effort. It is very easy for such projects to die halfway after some initial work. In the beginning people are very motivated and content is created quickly. But then it is difficult to keep people working on it. I think such project has much higher chance to succeed, if there is one person behind it, that does most of the work.

I wish good luck with the project.
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Azhukar
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Re: [IDEA] Project "Löve for newbies"

Post by Azhukar »

The framework itself is not that complicated to understand, once you know how to code in lua well. Which is what the problem really is, majority of all questions and problems people post on these forums are tied to problems they are having with the language itself, rather than the framework.
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s-ol
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Re: [IDEA] Project "Löve for newbies"

Post by s-ol »

Azhukar wrote:The framework itself is not that complicated to understand, once you know how to code in lua well. Which is what the problem really is, majority of all questions and problems people post on these forums are tied to problems they are having with the language itself, rather than the framework.
or people not knowing concepts that are commonly used in game programming. That's why, like we outlined on fb, the book should cover the start-to-finish process of creating a book and/or contain a section of "recipes" that are commonly used.

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

Code: Select all

print( type(love) )
if false then
  baby:hurt(me)
end
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gomez
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Re: [IDEA] Project "Löve for newbies"

Post by gomez »

S0lll0s wrote:
Azhukar wrote:The framework itself is not that complicated to understand, once you know how to code in lua well. Which is what the problem really is, majority of all questions and problems people post on these forums are tied to problems they are having with the language itself, rather than the framework.
or people not knowing concepts that are commonly used in game programming. That's why, like we outlined on fb, the book should cover the start-to-finish process of creating a book and/or contain a section of "recipes" that are commonly used.
sounds interesting :nyu:

i'll write a book template in Google Docs, and from it, we decide which platform the collaborative book will use.
I need 5 people who can provide one hour of your time to help write stuff (I'm not a english native speaker :'( ). So I can have control of how the material will be organized initially, and thereafter, we made available to the public for collaborate. You don't need experience with editing to collaborate with book, 'cause we review the material before publishing..

Like we outilined on fbk, i will collect your ideas for the "Book writing rules". A Cookbook section is a great idea.
Initially we use gamification to encourage the first writers to continue contributing ..

Those interested, send an email to: awsteambr@gmail.com or send me a PM.
Hey dude :D
Do you want to protect earth from an apocalypse ? Me too o/
Check my new game here: viewtopic.php?f=5&t=81001
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Azhukar
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Re: [IDEA] Project "Löve for newbies"

Post by Azhukar »

Will the book be available for free?
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gomez
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Re: [IDEA] Project "Löve for newbies"

Post by gomez »

Yes. Free and open source
;)
Hey dude :D
Do you want to protect earth from an apocalypse ? Me too o/
Check my new game here: viewtopic.php?f=5&t=81001
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s-ol
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Re: [IDEA] Project "Löve for newbies"

Post by s-ol »

gomez wrote:Yes. Free and open source
;)
I would volunteer to be one of those first guys. Not a nstive English speaker myself though. I could also set up some CI / distribution kind of system on my server in sync with a git repo or sth.

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

Code: Select all

print( type(love) )
if false then
  baby:hurt(me)
end
User avatar
gomez
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Posts: 65
Joined: Mon Feb 18, 2013 12:23 am
Location: Sao Luís, Brazil

Re: [IDEA] Project "Löve for newbies"

Post by gomez »

S0lll0s wrote:
gomez wrote:Yes. Free and open source
;)
I would volunteer to be one of those first guys. Not a nstive English speaker myself though. I could also set up some CI / distribution kind of system on my server in sync with a git repo or sth.
awesome :D
Please, send me a PM with your email, so i can share the basic document with you..

EDIT:
I've created a document containing basic metrics of this book. Any ideas, sugestions, criticisms ?
Link: https://docs.google.com/document/d/1o0w ... sp=sharing
Hey dude :D
Do you want to protect earth from an apocalypse ? Me too o/
Check my new game here: viewtopic.php?f=5&t=81001
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