Minigame Simulator 0.4 (Small Update)

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HugoBDesigner
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Minigame Simulator 0.4 (Small Update)

Post by HugoBDesigner »

8 years later, here's another update!

I wanted to create a casing based on my GBJam 12 entry (also made in Love2D!). But there were many quirks and complications, so I had to update the project code a little.

One of the major things I did was porting it to LÖVE 11.4 (didn't have to change too much, to be frank). But then, after getting the new skin working, I thought, why not just commit to the update and add a new game?

So I added a minified version of my PuzzleScript game "Filler". It's only the first 10 levels of it, but it should be a fun 20 minutes :awesome:

Image

The goal of the project was to create a system that could host many individual minigames, including ones made by others that you could download and install. The same for custom skins and casings, which support custom screens and interfaces of all sorts.

As always, if you have any questions about how to make minigames for this, just check out "Reference.lua" inside the .love file. For making custom skin sets, check out "Sets.lua".

Code: Select all

Changelog:
-----------------------------------------------
Version 0.4
 - Converted to LÖVE 0.11.4;
 - Implemented a new casing skin;
 - Added game "Filler";
 - Added options for custom pixel size;
 - Added options for screen scaling;
 - Fixed some minor bugs.
-----------------------------------------------
Version 0.3
 - Fixed several bugs;
 - Rewrote sets loading system;
 - Improved game controls;
 - Added several new minigame functions;
 - Added custom settings loading for sets;
 - Added customizable buttons for sets;
 - Added multiple screens support;
 - Added new drawing functions;
 - Added pixel blending for transparency;
 - Fixed several bugs with Snake;
 - Converted to LÖVE 0.10.1;
 - Improved default game set;
 - Added lots of new game and sets functions;
 - Added game "Tetris";
 - Added demo "3D Cube" by alesan99;
 - Added a game selection menu;
 - Added a new game set: "Scribble";
 - Rewrote data loading/saving system;
 - Improved game loading;
 - Removed game speed as default on update.
-----------------------------------------------
Version 0.2
 - Added pause;
 - Added settings;
 - Custom settings per game;
 - Custom skin and minigame colors;
 - Added scores and highscores;
 - Converted to LÖVE 0.9.1.
-----------------------------------------------
Version 0.1
 - Started project.
 
Source version (.love):
Minigame Simulator v0.4.love
Source version (.love)
(1.22 MiB) Downloaded 39 times
Executable version (.exe):
Minigame Simulator v0.4.zip
Executable version (.exe)
(5.34 MiB) Downloaded 17 times
Last edited by HugoBDesigner on Sun Feb 16, 2025 7:49 am, edited 6 times in total.
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alberto_lara
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Re: Minigame Simulator 0.1 (Make your own minigame!)

Post by alberto_lara »

This seems really cool, maybe you should port it to android with some changes :)

Please check mine here: http://love2d.org/forums/viewtopic.php?f=5&t=78615
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Re: Minigame Simulator 0.1 (Make your own minigame!)

Post by HugoBDesigner »

So, I updated the Minigame Simulator, so now you can ACTUALLY pause games and enter the settings menu. You can also add your own game settings in a VERY easy way :)

Image Image

(I'll update the main post later)
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Murii
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Re: Minigame Simulator 0.1 (Make your own minigame!)

Post by Murii »

Well...this is something new and interesting! ^^
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lost_RD
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Re: Minigame Simulator 0.1 (Make your own minigame!)

Post by lost_RD »

I ported 0.1 to Love 0.9.1 so that I could test it and I really like the concept. The execution is good too, snake plays well. Any chance OP is still around?
Minigame Simulator 0.1-0.9.1.love
ported to 0.9.1
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Re: Minigame Simulator 0.1 (Make your own minigame!)

Post by HugoBDesigner »

I am still around, but I'm not working on this anymore. Although I like the idea and there were a lot of things I wanted to add to this project, I realized that it wasn't good enough. Sure, it was going to load custom games, have a nice menu, etc., but this wasn't something worth it to invest time: it'd be fun to play a couple of times, then people would kinda forget about it. And so I did. But, if you want, you can still work with it, make modifications, anything you want! If you plan of taking over the project too (or anybody else), feel free as well. Credits are appreciated but this was forgotten for so long that I wouldn't even mind :P

By the way, thanks for porting it for Löve 0.9.1! I updated the main post with your link!
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Re: Minigame Simulator 0.1 (Make your own minigame!)

Post by lost_RD »

While it may not be a game changer, I remember spending way too much of my life on little games like these and your project prompts a lot of nostalgia for me which is nice. Any chance you could share the most up-to-date version you have? Pause functionality and that new skin in the update post would be great is possible.
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Re: Minigame Simulator 0.2 (Make your own minigame!)

Post by HugoBDesigner »

Oh, right, sorry... I forgot I didn't upload the latest version :P
Updated the main post with it, plus a few informations (a.k.a changelog).
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Re: Minigame Simulator 0.2 (Make your own minigame!)

Post by lost_RD »

Look what I found while sorting through some old junk! It reminded me of this project.

Image
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Re: Minigame Simulator 0.2 (Make your own minigame!)

Post by HugoBDesigner »

Heheh, I have one that is pretty similar to this. That's what this project was based off of anyways :rofl:
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