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mystadio
Prole
Posts: 8 Joined: Thu Sep 18, 2008 8:00 pm
Post
by mystadio » Thu Sep 18, 2008 8:10 pm
Hey guys,
First I'd like to say that LÖVE is amazing.
But... one thing's missing though: the ability of developing multiplayer games. It would be great if you guys could add a new object to handle socket connections (notice the plural).
I prefer playing against human
Josh
rude
Administrator
Posts: 1052 Joined: Mon Feb 04, 2008 3:58 pm
Location: Oslo, Norway
Post
by rude » Thu Sep 18, 2008 8:37 pm
Thanks
LÖVE with LuaSocket is just around the corner!
mön
Prole
Posts: 13 Joined: Thu Sep 18, 2008 8:53 am
Location: Zurich
Contact:
Post
by mön » Thu Sep 18, 2008 8:57 pm
yeah, great engine!
i'm realy looking forward to löve on the lan
thanks for the good idea and all the work!
Kaze
Party member
Posts: 189 Joined: Sat Jul 19, 2008 4:39 pm
Location: Dublin, Ireland
Post
by Kaze » Fri Sep 19, 2008 5:04 am
LuaSocket works just fine with the current version.
mön
Prole
Posts: 13 Joined: Thu Sep 18, 2008 8:53 am
Location: Zurich
Contact:
Post
by mön » Fri Sep 19, 2008 9:11 pm
hmm, ok, and how is it done?
i'm currently reading the LuaSocket introduction..
any hints on how to find löve on the lan would be great!
greets, simon
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