Hey guys,
First I'd like to say that LÖVE is amazing.
But... one thing's missing though: the ability of developing multiplayer games. It would be great if you guys could add a new object to handle socket connections (notice the plural).
I prefer playing against human
Josh
Feature Request: Sockets
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Re: Feature Request: Sockets
Thanks
LÖVE with LuaSocket is just around the corner!
LÖVE with LuaSocket is just around the corner!
Re: Feature Request: Sockets
yeah, great engine!
i'm realy looking forward to löve on the lan
thanks for the good idea and all the work!
i'm realy looking forward to löve on the lan
thanks for the good idea and all the work!
Re: Feature Request: Sockets
LuaSocket works just fine with the current version.
Re: Feature Request: Sockets
hmm, ok, and how is it done?
i'm currently reading the LuaSocket introduction..
any hints on how to find löve on the lan would be great!
greets, simon
i'm currently reading the LuaSocket introduction..
any hints on how to find löve on the lan would be great!
greets, simon
Re: Feature Request: Sockets
Download LuaSocket, put it in your love install folder - or your game folder/love-zip, add require("socket") to the top of your main.lua.mön wrote:hmm, ok, and how is it done?
i'm currently reading the LuaSocket introduction..
any hints on how to find löve on the lan would be great!
greets, simon
http://www.tecgraf.puc-rio.br/~diego/pr ... ction.html
http://www.tecgraf.puc-rio.br/~diego/pr ... rence.html
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