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Zilarrezko
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Posts: 345 Joined: Mon Dec 10, 2012 5:50 am
Location: Oregon
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by Zilarrezko » Fri Jun 20, 2014 2:27 pm
Alright, Come get a hug. You know you want one.
This has what I need in it, thank you!
P.S. what is with that ridiculous file name in there?
Tanner
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Posts: 166 Joined: Tue Apr 10, 2012 1:51 am
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by Tanner » Fri Jun 20, 2014 2:33 pm
Zilarrezko wrote: P.S. what is with that ridiculous file name in there?
I assume to mean the base-64 encoded vera font. Love embeds all of its default assets like that for packaging simplicity (I assume).
Zilarrezko
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Posts: 345 Joined: Mon Dec 10, 2012 5:50 am
Location: Oregon
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by Zilarrezko » Thu Jul 17, 2014 12:14 am
I'm curious to see if anyone has fiddled with a datamoshing shader. Just sayin'
RedHot
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Posts: 87 Joined: Mon May 27, 2013 2:43 pm
Location: Poland
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by RedHot » Mon Aug 04, 2014 9:38 pm
What's a datamoshing shader?
Ranguna259
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Posts: 911 Joined: Tue Jun 18, 2013 10:58 pm
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by Ranguna259 » Mon Aug 04, 2014 11:12 pm
LoveDebug - A library that will help you debug your game with an on-screen fully interactive lua console, you can even do code hotswapping
Check out my
twitter .
Wojak
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Posts: 134 Joined: Tue Jan 24, 2012 7:15 pm
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by Wojak » Fri Aug 22, 2014 11:46 am
florcaster (mod 7 like)
Something is a bit off though...
Attachments
shader.love
(1.86 KiB) Downloaded 695 times
Ref
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Posts: 702 Joined: Wed May 02, 2012 11:05 pm
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by Ref » Fri Aug 22, 2014 2:27 pm
Just when I thought I was getting a handle on GLSL!
Don't have a clue as to how this shader works.
Anyone have any ideas?
Attachments
inkblot.love
Mandelbrot shader (1.85 KiB) Downloaded 750 times
Wojak
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Posts: 134 Joined: Tue Jan 24, 2012 7:15 pm
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by Wojak » Tue Aug 26, 2014 1:26 pm
New version of the one 2 post above:
-fixed it
-added a ceiling
-added mouse look
-looking up/down
-flying up/down
controls:
w – forward
left shift – down
space – up
mouse - looking around
Attachments
floorcaster2.love
(2.54 KiB) Downloaded 670 times
Jasoco
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by Jasoco » Tue Aug 26, 2014 7:46 pm
It's a neat start. And it replicates the effect from later Wolf clones perfectly. But can you make it do more than one texture on the same plane? Right now it's just tiling one texture over and over.
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