Questions about the LÖVE API, installing LÖVE and other support related questions go here.
Forum rules
Before you make a thread asking for help,
read this .
Zilarrezko
Party member
Posts: 345 Joined: Mon Dec 10, 2012 5:50 am
Location: Oregon
Post
by Zilarrezko » Fri Jun 20, 2014 2:27 pm
Alright, Come get a hug. You know you want one.
This has what I need in it, thank you!
P.S. what is with that ridiculous file name in there?
Tanner
Party member
Posts: 166 Joined: Tue Apr 10, 2012 1:51 am
Post
by Tanner » Fri Jun 20, 2014 2:33 pm
Zilarrezko wrote: P.S. what is with that ridiculous file name in there?
I assume to mean the base-64 encoded vera font. Love embeds all of its default assets like that for packaging simplicity (I assume).
Zilarrezko
Party member
Posts: 345 Joined: Mon Dec 10, 2012 5:50 am
Location: Oregon
Post
by Zilarrezko » Thu Jul 17, 2014 12:14 am
I'm curious to see if anyone has fiddled with a datamoshing shader. Just sayin'
RedHot
Citizen
Posts: 87 Joined: Mon May 27, 2013 2:43 pm
Location: Poland
Post
by RedHot » Mon Aug 04, 2014 9:38 pm
What's a datamoshing shader?
Ranguna259
Party member
Posts: 911 Joined: Tue Jun 18, 2013 10:58 pm
Location: I'm right next to you
Post
by Ranguna259 » Mon Aug 04, 2014 11:12 pm
LoveDebug - A library that will help you debug your game with an on-screen fully interactive lua console, you can even do code hotswapping
Check out my
twitter .
Wojak
Party member
Posts: 134 Joined: Tue Jan 24, 2012 7:15 pm
Post
by Wojak » Fri Aug 22, 2014 11:46 am
florcaster (mod 7 like)
Something is a bit off though...
Attachments
shader.love
(1.86 KiB) Downloaded 695 times
Ref
Party member
Posts: 702 Joined: Wed May 02, 2012 11:05 pm
Post
by Ref » Fri Aug 22, 2014 2:27 pm
Just when I thought I was getting a handle on GLSL!
Don't have a clue as to how this shader works.
Anyone have any ideas?
Attachments
inkblot.love
Mandelbrot shader (1.85 KiB) Downloaded 750 times
Wojak
Party member
Posts: 134 Joined: Tue Jan 24, 2012 7:15 pm
Post
by Wojak » Tue Aug 26, 2014 1:26 pm
New version of the one 2 post above:
-fixed it
-added a ceiling
-added mouse look
-looking up/down
-flying up/down
controls:
w – forward
left shift – down
space – up
mouse - looking around
Attachments
floorcaster2.love
(2.54 KiB) Downloaded 670 times
Jasoco
Inner party member
Posts: 3727 Joined: Mon Jun 22, 2009 9:35 am
Location: Pennsylvania, USA
Contact:
Post
by Jasoco » Tue Aug 26, 2014 7:46 pm
It's a neat start. And it replicates the effect from later Wolf clones perfectly. But can you make it do more than one texture on the same plane? Right now it's just tiling one texture over and over.
Users browsing this forum: Ahrefs [Bot] , Bing [Bot] and 7 guests